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dolphin
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VideoBackends
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D3D12
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Stenzek
97dc773a3e
D3D: Drop redundant interface TextureEncoder
2017-04-04 22:57:23 +10:00
..
BoundingBox.cpp
BoundingBox.h
CMakeLists.txt
D3D: Drop redundant interface TextureEncoder
2017-04-04 22:57:23 +10:00
D3D12.vcxproj
D3D: Drop redundant interface TextureEncoder
2017-04-04 22:57:23 +10:00
D3D12.vcxproj.filters
D3D: Drop redundant interface TextureEncoder
2017-04-04 22:57:23 +10:00
D3DBase.cpp
D3DBase.h
D3DCommandListManager.cpp
D3DCommandListManager.h
D3DDescriptorHeapManager.cpp
D3DDescriptorHeapManager.h
D3DQueuedCommandList.cpp
D3DQueuedCommandList.h
D3DShader.cpp
D3DShader.h
D3DState.cpp
D3DState.h
D3DStreamBuffer.cpp
D3DStreamBuffer.h
D3DTexture.cpp
D3DTexture.h
D3DUtil.cpp
D3DUtil.h
FramebufferManager.cpp
FramebufferManager.h
main.cpp
VideoBackends: Add configuration field for GPU texture decoding
2017-04-01 12:32:05 +10:00
NativeVertexFormat.cpp
NativeVertexFormat.h
PerfQuery.cpp
PerfQuery.h
PSTextureEncoder.cpp
PSTextureEncoder.h
D3D: Drop redundant interface TextureEncoder
2017-04-04 22:57:23 +10:00
Render.cpp
Render.h
ShaderCache.cpp
ShaderCache.h
ShaderConstantsManager.cpp
ShaderConstantsManager.h
StaticShaderCache.cpp
StaticShaderCache.h
TextureCache.cpp
D3D: Drop redundant interface TextureEncoder
2017-04-04 22:57:23 +10:00
TextureCache.h
VertexManager.cpp
VertexManager.h
VideoBackend.h
XFBEncoder.cpp
XFBEncoder.h