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BoundingBox.cpp
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BoundingBox.h
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CMakeLists.txt
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Remove SOIL altogether from the project.
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2018-05-20 13:44:42 +02:00 |
D3D.vcxproj
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D3D.vcxproj.filters
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D3DBase.cpp
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VideoConfig: Add a field for indicating logic op support in the backend
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2018-05-26 00:07:20 +10:00 |
D3DBase.h
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
D3DBlob.cpp
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D3DBlob.h
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D3DShader.cpp
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D3DShader.h
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D3DState.cpp
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Common: Move BitSet helper functions into the Common namespace
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2018-04-23 00:13:55 -04:00 |
D3DState.h
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D3DTexture.cpp
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D3DTexture.h
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D3DUtil.cpp
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D3D: Drop gamma parameter from util draw helper
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2018-05-02 21:58:56 +10:00 |
D3DUtil.h
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D3D: Drop gamma parameter from util draw helper
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2018-05-02 21:58:56 +10:00 |
DXPipeline.cpp
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Assert: Uppercase assertion macros
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2018-03-14 22:03:12 -04:00 |
DXPipeline.h
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DXShader.cpp
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Assert: Remove unused parameter from DEBUG_ASSERT
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2018-03-16 13:01:11 -04:00 |
DXShader.h
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DXTexture.cpp
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VideoBackends: Support D24S8 abstract texture format
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2018-07-19 21:47:42 +10:00 |
DXTexture.h
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FramebufferManager.cpp
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FramebufferManager.h
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GeometryShaderCache.cpp
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D3D: Drop gamma parameter from util draw helper
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2018-05-02 21:58:56 +10:00 |
GeometryShaderCache.h
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main.cpp
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Mark all video backend names for translation
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2018-06-30 06:30:19 -04:00 |
NativeVertexFormat.cpp
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
PerfQuery.cpp
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PerfQuery.h
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PixelShaderCache.cpp
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PixelShaderCache.h
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PSTextureEncoder.cpp
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EFB2RAM: Apply copy filter as a float coefficient after sampling
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2018-05-22 12:24:08 +10:00 |
PSTextureEncoder.h
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Implement EFB copy filter and gamma in hardware backends
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2018-04-29 19:05:20 +10:00 |
Render.cpp
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D3D: Drop gamma parameter from util draw helper
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2018-05-02 21:58:56 +10:00 |
Render.h
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Implement EFB copy filter and gamma in hardware backends
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2018-04-29 19:05:20 +10:00 |
TextureCache.cpp
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EFB2RAM: Apply copy filter as a float coefficient after sampling
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2018-05-22 12:24:08 +10:00 |
TextureCache.h
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Implement EFB copy filter and gamma in hardware backends
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2018-04-29 19:05:20 +10:00 |
VertexManager.cpp
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D3D: Fix broken bounding box
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2018-03-17 00:20:43 +10:00 |
VertexManager.h
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
VertexShaderCache.cpp
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D3D: Drop gamma parameter from util draw helper
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2018-05-02 21:58:56 +10:00 |
VertexShaderCache.h
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VideoBackend.h
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