dolphin/Source/Core/DolphinWX/Debugger/CodeWindow.h
Lioncash 5d4c714662 CodeWindow: Hide GetMenuBar()
This eliminates public usage of the GetMenuBar() function in CodeWindow.
The benefit of this is it also gets rid of the need to perform direct
access across the config dialog and the main frame. It also gets rid of
the use of the main_frame global.

GetMenuBar() will be removed entirely from CodeWindow in a follow-up that
also removes any related remnants of code made obsolete with its removal.
2016-11-04 00:09:47 -04:00

173 lines
4.0 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <wx/aui/framemanager.h>
#include <wx/panel.h>
#include "Common/CommonTypes.h"
#include "Common/Event.h"
#include "DolphinWX/Globals.h"
class CCodeView;
class CFrame;
struct SConfig;
class CBreakPointWindow;
class CRegisterWindow;
class CWatchWindow;
class CMemoryWindow;
class CJitWindow;
class DSPDebuggerLLE;
class GFXDebuggerPanel;
class DolphinAuiToolBar;
class wxListBox;
class wxMenu;
class wxMenuBar;
class wxToolBar;
namespace Details
{
template <class T>
struct DebugPanelToID;
template <>
struct DebugPanelToID<CBreakPointWindow>
{
static constexpr int ID = IDM_BREAKPOINT_WINDOW;
};
template <>
struct DebugPanelToID<CRegisterWindow>
{
static constexpr int ID = IDM_REGISTER_WINDOW;
};
template <>
struct DebugPanelToID<CWatchWindow>
{
static constexpr int ID = IDM_WATCH_WINDOW;
};
template <>
struct DebugPanelToID<CMemoryWindow>
{
static constexpr int ID = IDM_MEMORY_WINDOW;
};
template <>
struct DebugPanelToID<CJitWindow>
{
static constexpr int ID = IDM_JIT_WINDOW;
};
template <>
struct DebugPanelToID<DSPDebuggerLLE>
{
static constexpr int ID = IDM_SOUND_WINDOW;
};
template <>
struct DebugPanelToID<GFXDebuggerPanel>
{
static constexpr int ID = IDM_VIDEO_WINDOW;
};
}
class CCodeWindow : public wxPanel
{
public:
CCodeWindow(const SConfig& _LocalCoreStartupParameter, CFrame* parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
long style = wxTAB_TRAVERSAL | wxBORDER_NONE, const wxString& name = _("Code"));
~CCodeWindow();
void Load();
void Save();
bool UseInterpreter();
bool BootToPause();
bool AutomaticStart();
bool JITNoBlockCache();
bool JITNoBlockLinking();
bool JumpToAddress(u32 address);
void Repopulate(bool refresh_codeview = true);
void NotifyMapLoaded();
void OpenPages();
// FIXME: This belongs in a separate class.
void TogglePanel(int id, bool show);
wxPanel* GetUntypedPanel(int id) const;
bool HasUntypedPanel(int id) const { return GetUntypedPanel(id) != nullptr; }
template <class T>
T* GetPanel() const
{
return static_cast<T*>(GetUntypedPanel(Details::DebugPanelToID<T>::ID));
}
template <class T>
bool HasPanel() const
{
return HasUntypedPanel(Details::DebugPanelToID<T>::ID);
}
template <class T>
T* RequirePanel()
{
if (T* p = GetPanel<T>())
return p;
TogglePanel(Details::DebugPanelToID<T>::ID, true);
return GetPanel<T>();
}
// Settings
bool bShowOnStart[IDM_DEBUG_WINDOW_LIST_END - IDM_DEBUG_WINDOW_LIST_START];
int iNbAffiliation[IDM_DEBUG_WINDOW_LIST_END - IDM_DEBUG_WINDOW_LIST_START];
private:
// Parent interaction
wxMenuBar* GetMenuBar();
void OnCPUMode(wxCommandEvent& event);
void OnChangeFont(wxCommandEvent& event);
void OnCodeStep(wxCommandEvent& event);
void OnAddrBoxChange(wxCommandEvent& event);
void OnSymbolsMenu(wxCommandEvent& event);
void OnJitMenu(wxCommandEvent& event);
void OnProfilerMenu(wxCommandEvent& event);
void OnSymbolListChange(wxCommandEvent& event);
void OnCallstackListChange(wxCommandEvent& event);
void OnCallersListChange(wxCommandEvent& event);
void OnCallsListChange(wxCommandEvent& event);
void OnCodeViewChange(wxCommandEvent& event);
void OnHostMessage(wxCommandEvent& event);
// Debugger functions
void SingleStep();
void StepOver();
void StepOut();
void ToggleBreakpoint();
void UpdateFonts();
void UpdateLists();
void UpdateCallstack();
wxPanel* CreateSiblingPanel(int id);
// Sibling debugger panels
// FIXME: This obviously belongs in some manager class above this one.
std::array<wxPanel*, IDM_DEBUG_WINDOW_LIST_END - IDM_DEBUG_WINDOW_LIST_START> m_sibling_panels;
CFrame* Parent;
CCodeView* codeview;
wxListBox* callstack;
wxListBox* symbols;
wxListBox* callers;
wxListBox* calls;
Common::Event sync_event;
wxAuiManager m_aui_manager;
DolphinAuiToolBar* m_aui_toolbar;
};