dolphin/Source/Core/VideoBackends/OGL
degasus 5e5db9fbc6 VideoCommon: cleanup of "components" usage
This "u32 components" is a list of flags which attributes of the vertex loader are present.
We are used to append this variable to lots of vertex generation functions, but some of them don't need it at all.
2014-01-15 16:58:36 +01:00
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CMakeLists.txt Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
FramebufferManager.cpp ogl: clamp to edge for out of bound efb access 2014-01-03 08:15:19 +01:00
FramebufferManager.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
GLFunctions.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
GLFunctions.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
Globals.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
GLUtil.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
GLUtil.h Merge branch 'master' into buffer_storage 2013-12-31 19:18:30 -06:00
main.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
main.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
NativeVertexFormat.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
OGL.vcxproj Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
OGL.vcxproj.filters Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
PerfQuery.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
PerfQuery.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
PostProcessing.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
PostProcessing.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
ProgramShaderCache.cpp OpenGL: use shader 420pack if available to staticly bind ubo location 2014-01-05 10:38:45 +01:00
ProgramShaderCache.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
RasterFont.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
RasterFont.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
Render.cpp VideoCommon: disable efb access + perf querys on cph thread 2014-01-09 18:37:59 +01:00
Render.h Merge branch 'master' into buffer_storage 2013-12-31 19:18:30 -06:00
SamplerCache.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
SamplerCache.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
stdafx.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
stdafx.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
StreamBuffer.cpp OGL: remove masking from streambuffer 2014-01-09 18:52:05 +01:00
StreamBuffer.h OGL: remove masking from streambuffer 2014-01-09 18:52:05 +01:00
TextureCache.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
TextureCache.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
TextureConverter.cpp OpenGL: drop UBO-workaround usage for efb2ram shaders 2014-01-05 09:52:26 +01:00
TextureConverter.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
VertexManager.cpp VideoCommon: cleanup of "components" usage 2014-01-15 16:58:36 +01:00
VertexManager.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
VideoBackend.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00