dolphin/Source/Plugins/Plugin_Wiimote/Src
ayuanx 5f47aa7bb1 Fixed crash: when you try to change pad in config dialog
Fixed issue: XInput trigger source cannot be selected
Added proper close of SDL_Joystick

But still nJoy and Wiimote cannot share the same gamepad. It needs to be figured out how to do it with SDL.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4686 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-12-13 04:31:38 +00:00
..
Config.cpp Fixed crash: when you try to change pad in config dialog 2009-12-13 04:31:38 +00:00
Config.h Changed "Wiimote On" to "Input Active", so you can bypass Wiimote input when you want to use GC controller instead, even though their buttons are binded to the same keys/pads. 2009-12-11 13:57:25 +00:00
ConfigBasicDlg.cpp Changed "Wiimote On" to "Input Active", so you can bypass Wiimote input when you want to use GC controller instead, even though their buttons are binded to the same keys/pads. 2009-12-11 13:57:25 +00:00
ConfigBasicDlg.h Changed "Wiimote On" to "Input Active", so you can bypass Wiimote input when you want to use GC controller instead, even though their buttons are binded to the same keys/pads. 2009-12-11 13:57:25 +00:00
ConfigGamepad.cpp Fixed crash: when you try to change pad in config dialog 2009-12-13 04:31:38 +00:00
ConfigPadDlg.cpp Fixed crash: when you try to change pad in config dialog 2009-12-13 04:31:38 +00:00
ConfigPadDlg.h Fixed crash: when you try to change pad in config dialog 2009-12-13 04:31:38 +00:00
ConfigRecording.cpp
ConfigRecordingDlg.cpp
ConfigRecordingDlg.h
DataReports.cpp
EmuDefinitions.cpp
EmuDefinitions.h
EmuDynamics.cpp Made Roll & Pitch independent from each other, you can set one to free swing while keeping the other in degrees. 2009-12-13 01:03:36 +00:00
EmuMain.cpp Fixed crash: when you try to change pad in config dialog 2009-12-13 04:31:38 +00:00
EmuMain.h Changed "Wiimote On" to "Input Active", so you can bypass Wiimote input when you want to use GC controller instead, even though their buttons are binded to the same keys/pads. 2009-12-11 13:57:25 +00:00
EmuPad.cpp
EmuSubroutines.cpp
EmuSubroutines.h
Encryption.cpp
Encryption.h
FakeAccelerometer.cpp
FakeAccelerometer.h
FillReport.cpp Made Roll & Pitch independent from each other, you can set one to free swing while keeping the other in degrees. 2009-12-13 01:03:36 +00:00
main.cpp
main.h
ReadWiimote.cpp
Rumble.cpp
SConscript
wiimote_hid.h
wiimote_real.cpp
wiimote_real.h