dolphin/Source/Core/VideoBackends/OGL
Ryan Houdek 3251d78f89 Add initial support for GLSL ES 3.10.
GLSL ES 3.10 adds implicit support for the binding layout qualifier that we use.
Changes our GLSL version enums to bit values so we can check for both ES versions easily.
2014-04-03 00:46:09 -05:00
..
GLExtensions Remove all trailing whitespaces from our codebase. 2014-03-29 11:05:44 +01:00
CMakeLists.txt
FramebufferManager.cpp Fixes spacing for "for", "while", "switch" and "if" 2014-03-11 00:35:07 +13:00
FramebufferManager.h
Globals.h
GLUtil.cpp Kill off some usages of c_str. 2014-03-14 13:51:23 -04:00
GLUtil.h
main.cpp More range-based loops and overrides 2014-03-17 02:55:55 +01:00
main.h
NativeVertexFormat.cpp
OGL.vcxproj
OGL.vcxproj.filters
PerfQuery.cpp
PerfQuery.h
PostProcessing.cpp Kill off some usages of c_str. 2014-03-14 13:51:23 -04:00
PostProcessing.h
ProgramShaderCache.cpp Add initial support for GLSL ES 3.10. 2014-04-03 00:46:09 -05:00
ProgramShaderCache.h OGL: Remove some dead code. 2014-03-14 22:26:26 +01:00
RasterFont.cpp Fix harmless warnings. 2014-03-30 01:40:11 -04:00
RasterFont.h Kill off some usages of c_str. 2014-03-14 13:51:23 -04:00
Render.cpp Add initial support for GLSL ES 3.10. 2014-04-03 00:46:09 -05:00
Render.h Add initial support for GLSL ES 3.10. 2014-04-03 00:46:09 -05:00
SamplerCache.cpp
SamplerCache.h
stdafx.cpp
stdafx.h
StreamBuffer.cpp Remove all trailing whitespaces from our codebase. 2014-03-29 11:05:44 +01:00
StreamBuffer.h Remove all trailing whitespaces from our codebase. 2014-03-29 11:05:44 +01:00
TextureCache.cpp BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumerations. 2014-03-25 23:57:58 +01:00
TextureCache.h BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumerations. 2014-03-25 23:57:58 +01:00
TextureConverter.cpp Remove all trailing whitespaces from our codebase. 2014-03-29 11:05:44 +01:00
TextureConverter.h
VertexManager.cpp OGL/VertexManager: Do not check if g_nativeVertexFmt is zero 2014-03-18 21:33:30 +01:00
VertexManager.h
VideoBackend.h More range-based loops and overrides 2014-03-17 02:55:55 +01:00