..
CMakeLists.txt
cmake: Don't use PCH with Qt6.
2022-05-22 01:19:44 +02:00
GPUTimer.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
OGLBoundingBox.cpp
VideoCommon: Abstract bounding box
2021-10-04 15:51:24 -04:00
OGLBoundingBox.h
VideoCommon: Abstract bounding box
2021-10-04 15:51:24 -04:00
OGLMain.cpp
TextureCache: Refactor with smart pointers
2023-01-31 18:29:47 +13:00
OGLNativeVertexFormat.cpp
VideoBackends:OGL: Creating vertex formats shouldn't unbind anything
2022-11-28 21:28:24 -06:00
OGLPerfQuery.cpp
VideoBackends: Rename query_type to query_group
2022-11-29 23:14:23 +01:00
OGLPerfQuery.h
VideoBackends: Rename query_type to query_group
2022-11-29 23:14:23 +01:00
OGLPipeline.cpp
Treewide: Adjust order of includes
2021-12-10 14:49:57 -08:00
OGLPipeline.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
OGLRender.cpp
VideoBackends/OGL: Always check for fbfetch support, not just on GLES
2023-01-02 23:17:08 -08:00
OGLRender.h
VideoBackends: Add Metal renderer
2022-07-21 20:44:19 -05:00
OGLShader.cpp
OGL: use already known object label lengths
2022-11-01 01:10:03 +00:00
OGLShader.h
VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc
2021-08-30 13:47:48 -05:00
OGLStreamBuffer.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
OGLStreamBuffer.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
OGLTexture.cpp
OGL: use already known object label lengths
2022-11-01 01:10:03 +00:00
OGLTexture.h
VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc
2021-08-30 13:47:48 -05:00
OGLVertexManager.cpp
VideoBackends:OGL: Add support for vertex shader point and line expansion
2022-10-22 20:13:24 -05:00
OGLVertexManager.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
ProgramShaderCache.cpp
VideoCommon: De-globalize GeometryShaderManager class.
2022-12-29 15:33:19 +01:00
ProgramShaderCache.h
VideoBackends:OGL: Creating vertex formats shouldn't unbind anything
2022-11-28 21:28:24 -06:00
SamplerCache.cpp
SamplerCache: Check for bSupportsLodBiasInSampler instead of IsGLES
2021-12-25 15:17:19 -05:00
SamplerCache.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VideoBackend.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00