dolphin/Source/Core/Common/Src
2013-01-07 12:16:04 +11:00
..
Crypto
ABI.cpp fix for stack corruption caused by certain DSP LLE JIT ABI calls. 2012-01-07 20:46:41 -08:00
ABI.h
Atomic_GCC.h
Atomic_Win32.h
Atomic.h
BreakPoints.cpp Linux build fix 2012-03-18 23:37:38 +11:00
BreakPoints.h Sped up the Dolphin debugger in JIT mode by splitting a block only while stepping or when it contains a breakpoint. The block is invalidated when a breakpoint is set or cleared. 2012-03-15 21:48:19 +11:00
CDUtils.cpp Badaboom. Add in Memory include to CDUtils.cpp 2012-10-30 02:45:42 +00:00
CDUtils.h
ChunkFile.h Make sure the null character is not included in the string. 2013-01-03 19:49:19 -06:00
ColorUtil.cpp revert changes to banner background color 2012-12-16 15:29:25 -08:00
ColorUtil.h
Common.h OpenAL for Windows initial commit 2013-01-07 12:16:04 +11:00
CommonFuncs.h Fix compilation with g++ 4.7 and some warnings. Fixes issue 5347. 2012-04-07 15:45:32 -05:00
CommonPaths.h Adds the Wii Korean settings file. It was handled in the wii-network branch in rev c42a6f156e. Master handles the settings files differently. Until wii-network merges in to master, this closes issue 5642. 2012-12-14 11:37:26 -06:00
CommonTypes.h
ConsoleListener.cpp Support ANSI color codes in the console logger for Linux/Mac 2012-06-19 12:11:15 +02:00
ConsoleListener.h Support ANSI color codes in the console logger for Linux/Mac 2012-06-19 12:11:15 +02:00
CPUDetect.cpp Clean up gcc/g++ compiler warnings that have accumulated. 2012-12-10 00:40:28 -06:00
CPUDetect.h
DebugInterface.h Function definition was not updated. 2012-12-24 00:00:25 +13:00
ExtendedTrace.cpp
ExtendedTrace.h
FifoQueue.h
FileSearch.cpp
FileSearch.h
FileUtil.cpp Always use the right user dir on windows. 2012-12-26 19:55:45 -05:00
FileUtil.h Added a button to dump the FakeVMEM from the memory debugger if the game uses it 2012-06-19 13:51:29 +02:00
FixedSizeQueue.h
Hash.cpp Improvement to revision b8bef29bcc .. :P 2012-02-25 10:59:00 +01:00
Hash.h
IniFile.cpp Add comment here so people know what's up. 2012-02-28 00:27:16 -06:00
IniFile.h
LinearDiskCache.h Revert "VertexShaderGen: Fix a shader compilation error.". I'm an idiot :p 2012-12-24 21:29:24 +01:00
Log.h Use do { ... } while (0) for the *_LOG macros 2012-08-20 13:12:49 +02:00
LogManager.cpp added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window) 2012-01-07 23:04:18 -08:00
LogManager.h added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window) 2012-01-07 23:04:18 -08:00
MathUtil.cpp some code cleanup i have left in my folder :) 2011-05-25 18:14:29 +00:00
MathUtil.h don't update vbo, if there are no changes in Renderer::Swap 2012-12-13 15:28:13 -06:00
MemArena.cpp This changes a mmap in MemArena so you don't need 786MB of memory free to actually allocate the 1GB memory space in Linux 32bit. I was also running in to this issue in my development. Kudos to plbl4ster to actually taking the time to research this. Closes issue 5625. 2012-09-23 10:08:13 -05:00
MemArena.h fixes issue 5507 2012-07-11 20:54:50 -07:00
MemoryUtil.cpp fix Common lib re-linking all the time 2012-03-18 05:47:55 -07:00
MemoryUtil.h
Misc.cpp Hack Misc.cpp into building on OS X. 2011-03-16 22:58:24 +00:00
MsgHandler.cpp Improve the shader UID debugging stuff and merge it to VideoCommon, effectively enabling it in D3D9 and D3D11 as well. 2011-09-09 00:32:04 +02:00
MsgHandler.h Oops. Forgot to add the CriticalAlert definitions for windows. 2011-07-15 16:50:54 +00:00
NandPaths.cpp NAND:Consolidate Wad/Directory loading in CNANDContentLoader to one function 2011-05-09 05:47:29 +00:00
NandPaths.h NAND:Consolidate Wad/Directory loading in CNANDContentLoader to one function 2011-05-09 05:47:29 +00:00
SDCardUtil.cpp
SDCardUtil.h
stdafx.cpp
stdafx.h
StdConditionVariable.h problem: TryAcquireSRWLockExclusive requires Windows 7 :/. solution kinda: use std::recursive_mutex (CriticalSection on windows) where try_lock is used. Dolphin should work on Vista x64 again. 2011-03-07 00:16:38 +00:00
StdMutex.h pthread_mutexattr_t's must be initialized before the type can be set. 2011-03-14 15:06:06 +00:00
StdThread.h Merge branch 'misc-speedups' 2012-05-26 12:35:08 +10:00
StringUtil.cpp Reset errno to zero before testing it after the strtoul call. Fixes issue 5078. 2011-12-29 12:05:36 +11:00
StringUtil.h
SymbolDB.cpp
SymbolDB.h
SysConf.cpp Fix some minor bugs pointed out by PVS Studio (thanks!) 2012-03-03 20:07:20 +01:00
SysConf.h sysconf SetArayData use the minimum of the buffersize or the dataLength 2012-02-01 00:04:18 -08:00
Thread.cpp what is this even... 2012-11-26 02:11:52 -05:00
Thread.h fixed an issue where the CPU sometimes single-steps an extra time after pausing 2012-01-04 01:33:38 -08:00
Thunk.cpp
Thunk.h
Timer.cpp Remove more unused code. 2012-11-26 03:48:04 -05:00
Timer.h Remove more unused code. 2012-11-26 03:48:04 -05:00
Version.cpp fix build issue with intel compiler and fix some unsafe string usages, patch by FilthyMonkey 2011-10-01 21:31:43 -05:00
VideoBackendBase.cpp Merge branch 'GLES-software' 2012-12-26 12:54:58 -06:00
VideoBackendBase.h revert last commit, add CheckInvalidState to VideoBackend 2012-12-23 13:32:23 +01:00
x64Analyzer.cpp Clean up gcc/g++ compiler warnings that have accumulated. 2012-12-10 00:40:28 -06:00
x64Analyzer.h
x64Emitter.cpp In memory of calc84. 2012-12-30 16:31:38 +13:00
x64Emitter.h Added SHRD/SHLD x86 emitters, further optimized srawx 2012-01-09 00:10:13 -05:00