dolphin/Source
Pokechu22 6420845fcb GeometryShaderGen: Write the layer for every vertex
At least in GLSL, after calling EmitVertex() the value of all 'out' variables (including gl_Layer and ps) becomes undefined.  On OpenGL it seems like they were unchanged, but on Vulkan they became 0, resulting in bad rendering.

Fixes https://bugs.dolphin-emu.org/issues/12001
2022-01-22 12:16:48 -08:00
..
Android Merge pull request #10369 from Simonx22/android-online-system-update-2 2022-01-22 14:46:42 -05:00
Core GeometryShaderGen: Write the layer for every vertex 2022-01-22 12:16:48 -08:00
DSPSpy
DSPTool
PCH
UnitTests Merge pull request #10367 from Pokechu22/fmt-8.1.1 2022-01-20 21:14:41 +01:00
VSProps
.clang-format
CMakeLists.txt CMakeLists: Replace tab characters with spaces 2022-01-16 15:20:40 -08:00
dolphin-emu.sln DolphinTool: CLI utility interface and disc image tools 2021-12-03 15:40:19 -06:00