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ee692abbe1
Also removes cullmode all handling, it's handled in CPU and DX11 backend doesn't specially handle it either |
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.. | ||
CMakeLists.txt | ||
MRCHelpers.h | ||
MTLBoundingBox.h | ||
MTLBoundingBox.mm | ||
MTLMain.mm | ||
MTLObjectCache.h | ||
MTLObjectCache.mm | ||
MTLPerfQuery.h | ||
MTLPerfQuery.mm | ||
MTLPipeline.h | ||
MTLPipeline.mm | ||
MTLRenderer.h | ||
MTLRenderer.mm | ||
MTLShader.h | ||
MTLShader.mm | ||
MTLStateTracker.h | ||
MTLStateTracker.mm | ||
MTLTexture.h | ||
MTLTexture.mm | ||
MTLUtil.h | ||
MTLUtil.mm | ||
MTLVertexFormat.h | ||
MTLVertexFormat.mm | ||
MTLVertexManager.h | ||
MTLVertexManager.mm | ||
VideoBackend.h |