..
Debugger
Fix nowx Debug build. Yes, people use that\!
2011-02-16 12:09:39 +00:00
MemoryCards
Remove the global namespace a bit and remove some dead code.
2011-02-02 18:21:20 +00:00
AboutDolphin.cpp
Remove some dead code.
2011-01-17 01:47:27 +00:00
AboutDolphin.h
ARCodeAddEdit.cpp
ARCodeAddEdit.h
CheatsWindow.cpp
Deal with some clang-inspired buglets.
2011-02-06 01:56:45 +00:00
CheatsWindow.h
ConfigMain.cpp
Added Czech translations thanks to Zbyněk. Updated Greek, French, Hungarian,
2011-02-16 03:06:17 +00:00
ConfigMain.h
Tweaks to Wii rerecording for general stability and reliability.
2011-02-12 08:25:09 +00:00
Frame.cpp
Make the log config dialog modeless. Eventually I will make this a dockable window.
2011-02-18 20:03:01 +00:00
Frame.h
Move the log window options from the log window into a separate dialog openned from an item in the options menu. This gives the log window room to show logs.
2011-02-18 12:34:24 +00:00
FrameAui.cpp
Save and load the line wrap option of the log window from ini.
2011-02-19 04:43:51 +00:00
FrameTools.cpp
Make the log config dialog modeless. Eventually I will make this a dockable window.
2011-02-18 20:03:01 +00:00
GameListCtrl.cpp
Add per-game "configuration profiles" for video backend configuration:
2011-02-13 22:36:12 +00:00
GameListCtrl.h
GeckoCodeDiag.cpp
Removed extra space character in "Use FPS For Limiting". Changed "Frame Stepping" to "Frame Advance". Some minor preprocessor cleanup.
2011-01-25 11:14:11 +00:00
GeckoCodeDiag.h
Globals.h
Move the log window options from the log window into a separate dialog openned from an item in the options menu. This gives the log window room to show logs.
2011-02-18 12:34:24 +00:00
HotkeyDlg.cpp
Move the log window options from the log window into a separate dialog openned from an item in the options menu. This gives the log window room to show logs.
2011-02-18 12:34:24 +00:00
HotkeyDlg.h
InputConfigDiag.cpp
Fix the rest of the tooltips for linux.
2011-01-31 22:19:30 +00:00
InputConfigDiag.h
Fix the rest of the tooltips for linux.
2011-01-31 22:19:30 +00:00
InputConfigDiagBitmaps.cpp
ISOFile.cpp
ISOFile.h
ISOProperties.cpp
* Italian translation update
2011-02-04 23:44:11 +00:00
ISOProperties.h
- Moving "Custom Projection Hack" stuff toward a new modal dialog window
2011-02-03 17:51:12 +00:00
LogConfigDiag.cpp
Make the log config dialog modeless. Eventually I will make this a dockable window.
2011-02-18 20:03:01 +00:00
LogConfigDiag.h
Make the log config dialog modeless. Eventually I will make this a dockable window.
2011-02-18 20:03:01 +00:00
LogWindow.cpp
wxConvCurrent in wxWidgets is not always initialized at startup
2011-02-19 22:56:51 +00:00
LogWindow.h
Save and load the line wrap option of the log window from ini.
2011-02-19 04:43:51 +00:00
Main.cpp
XInitThreads() must be the very first Xlib function called or else
2011-02-19 21:53:53 +00:00
Main.h
XInitThreads() must be the very first Xlib function called or else
2011-02-19 21:53:53 +00:00
MainNoGUI.cpp
Move BootManager.cpp to Core since it really doesn't do any wx-specific stuff.
2011-02-12 21:25:49 +00:00
MemcardManager.cpp
Deal with some clang-inspired buglets.
2011-02-06 01:56:45 +00:00
MemcardManager.h
Deal with some clang-inspired buglets.
2011-02-06 01:56:45 +00:00
NetWindow.cpp
Remove any wx-specific code from Core.
2011-02-08 15:36:15 +00:00
NetWindow.h
Remove any wx-specific code from Core.
2011-02-08 15:36:15 +00:00
PatchAddEdit.cpp
PatchAddEdit.h
PHackSettings.cpp
* Italian translation update
2011-02-04 23:44:11 +00:00
PHackSettings.h
Fix the CMake build.
2011-02-03 21:11:06 +00:00
SConscript
Move the log window options from the log window into a separate dialog openned from an item in the options menu. This gives the log window room to show logs.
2011-02-18 12:34:24 +00:00
stdafx.cpp
stdafx.h
Removed extra space character in "Use FPS For Limiting". Changed "Frame Stepping" to "Frame Advance". Some minor preprocessor cleanup.
2011-01-25 11:14:11 +00:00
UDPConfigDiag.cpp
UDPConfigDiag.h
VideoConfigDiag.cpp
Revert alphabetization of game profiles in the video config dialog until I (or someone) has time to do it right.
2011-02-19 20:11:51 +00:00
VideoConfigDiag.h
Added an option for input display. This option shows the controls read by the emulator at each frame. GameCube controls in all four ports have been implemented. Wii controls are todo. The option can be found in the graphics settings. This option is usually used for tool-assisted speed-runs (TAS).
2011-02-17 09:12:36 +00:00
WiimoteConfigDiag.cpp
WiimoteConfigDiag.h
WXInputBase.cpp
Be more flexible about hotkey modifier permutations.
2011-01-30 14:20:20 +00:00
WXInputBase.h
Clean up nowx and stop cocoaApp busy-waiting in the main loop.
2011-01-15 10:33:07 +00:00
WxUtils.cpp
r6928 redux
2011-01-27 23:59:12 +00:00
WxUtils.h
r6928 redux
2011-01-27 23:59:12 +00:00
X11Utils.cpp
Change to the 1.3 part of the Xrandr api for fullscreen mode switching on linux to support multiple monitor setups. There is probably some more work to be done, but at least it won't shut off one of your monitors anymore.
2011-02-09 03:12:05 +00:00
X11Utils.h
Change to the 1.3 part of the Xrandr api for fullscreen mode switching on linux to support multiple monitor setups. There is probably some more work to be done, but at least it won't shut off one of your monitors anymore.
2011-02-09 03:12:05 +00:00