dolphin/Source/Core/VideoBackends/Vulkan
Stenzek 69b0a31938 Vulkan: Clamp framebuffer resolve rectangle to texture size
This is invalid and was causing the NVIDIA driver to throw an error.
2017-04-15 19:55:32 +10:00
..
BoundingBox.cpp
BoundingBox.h
CMakeLists.txt
CommandBufferManager.cpp Vulkan: Raise the number of texel buffer/storage image descriptors 2017-04-14 18:29:53 +10:00
CommandBufferManager.h
Constants.h Vulkan: Compute shader support 2017-04-01 12:32:57 +10:00
FramebufferManager.cpp Vulkan: Clamp framebuffer resolve rectangle to texture size 2017-04-15 19:55:32 +10:00
FramebufferManager.h Vulkan: Fix invalid resolve at swap time when MSAA is enabled 2017-04-15 18:35:58 +10:00
main.cpp
ObjectCache.cpp Vulkan: Compute shader support 2017-04-01 12:32:57 +10:00
ObjectCache.h Vulkan: Compute shader support 2017-04-01 12:32:57 +10:00
PerfQuery.cpp
PerfQuery.h
RasterFont.cpp
RasterFont.h
Renderer.cpp Vulkan: Clamp framebuffer resolve rectangle to texture size 2017-04-15 19:55:32 +10:00
Renderer.h Vulkan: Fix invalid resolve at swap time when MSAA is enabled 2017-04-15 18:35:58 +10:00
ShaderCompiler.cpp Vulkan: Compute shader support 2017-04-01 12:32:57 +10:00
ShaderCompiler.h Vulkan: Compute shader support 2017-04-01 12:32:57 +10:00
StagingBuffer.cpp
StagingBuffer.h
StagingTexture2D.cpp
StagingTexture2D.h
StateTracker.cpp
StateTracker.h
StreamBuffer.cpp
StreamBuffer.h
SwapChain.cpp
SwapChain.h
Texture2D.cpp Vulkan: Compute shader support 2017-04-01 12:32:57 +10:00
Texture2D.h Vulkan: Compute shader support 2017-04-01 12:32:57 +10:00
TextureCache.cpp Vulkan: Clamp framebuffer resolve rectangle to texture size 2017-04-15 19:55:32 +10:00
TextureCache.h VideoBackends: Support updated texture encoding shader generators 2017-04-12 00:11:22 +10:00
TextureConverter.cpp Vulkan: Linear filter >1xIR EFB copies, matching the other backends 2017-04-12 00:11:22 +10:00
TextureConverter.h VideoBackends: Support updated texture encoding shader generators 2017-04-12 00:11:22 +10:00
Util.cpp Vulkan: Clamp framebuffer resolve rectangle to texture size 2017-04-15 19:55:32 +10:00
Util.h Vulkan: Clamp framebuffer resolve rectangle to texture size 2017-04-15 19:55:32 +10:00
VertexFormat.cpp
VertexFormat.h
VertexManager.cpp
VertexManager.h
VideoBackend.h
Vulkan.vcxproj
VulkanContext.cpp Vulkan: Implement compute-shader based GPU texture decoding 2017-04-01 12:32:57 +10:00
VulkanContext.h
VulkanEntryPoints.inl
VulkanLoader.cpp
VulkanLoader.h