dolphin/Source/Core
skidau 69b2d4ddc1 Changed the Gecko code handling to the native code handler. This provides full compatibility with all Gecko codes.
To use the native code handler, place the kenobiwii.bin file into the Sys directory.  Dolphin will silently fall-back to the emulated code handler if the file is not there.

Fixes issue 4561.
2012-01-03 01:24:14 -05:00
..
AudioCommon name all audio threads (that I know how to) for debugging, as suggested in response to revision d00b719966. 2012-01-01 14:28:19 -08:00
Common Changed the Gecko code handling to the native code handler. This provides full compatibility with all Gecko codes. 2012-01-03 01:24:14 -05:00
Core Changed the Gecko code handling to the native code handler. This provides full compatibility with all Gecko codes. 2012-01-03 01:24:14 -05:00
DiscIO fix an ascii/wxstring in gamelistctrl, replace fromascii("") with wxemptystring, don't push_back 0 at the end of wstrings 2011-12-22 14:28:12 -08:00
DolphinWX prevent CLogWindow::UpdateLog from constantly burning through timer objects, because it was allocating memory a lot and making it hard to debug some things. I think this should be faster even in release builds, but any speedup is probably too tiny to measure. 2012-01-01 14:28:21 -08:00
InputCommon Merge branch 'fix-real-gcpad-sticks' 2011-12-12 23:25:32 -06:00
VideoCommon fixed a freeze on emu shutdown in windows build 2011-12-19 15:13:26 -08:00
CMakeLists.txt Merge UI related projects into the main DolphinWX project. 2011-02-11 21:37:52 +00:00