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Messages buffer is intended to be of a fixed capacity (MAX_LOG_LINES), which cannot be achieved by std::queue unless we manually pop() extra elements. std::queue uses std::deque internally which most likely results in allocations performed continuously. FixedSizeQueue keeps a single buffer during its entire lifetime, avoiding any allocations except the ones performed by stored objects. |
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AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinNoGUI | ||
DolphinQt | ||
InputCommon | ||
MacUpdater | ||
UICommon | ||
UpdaterCommon | ||
VideoBackends | ||
VideoCommon | ||
WinUpdater | ||
CMakeLists.txt |