dolphin/Source
Lioncash 6e14dcf70a DolphinQt/Config/GameConfigEdit: Pass parent pointer to base class
Previously, the constructor of GameConfigEdit wasn't doing anything with
the passed in parent pointer. This is dangerous because it can result in
memory being leaked in certain scenarios. It can also affect layout
decisions made by the parent. Instead, pass it through to the base class.

Current usages of the class pass in nullptr as the parent, so this is a
safe change to make with regards to the class hierarchy.

While we're at it, we can std::move the passed in QString into the class
member, allowing calling code to move strings into the constructor,
avoiding copies.
2019-07-30 19:17:25 -04:00
..
Android Android: Use EmulationActivity.launchFile() for StartupHandler 2019-07-18 22:35:24 +10:00
Core DolphinQt/Config/GameConfigEdit: Pass parent pointer to base class 2019-07-30 19:17:25 -04:00
DSPSpy
DSPTool Fix a crash in DSPTool on malformed command line 2019-06-23 21:55:51 +02:00
PCH CMake/Windows: Add PCH support 2019-05-15 19:28:04 +02:00
UnitTests Common/CommonFuncs: Remove now-unneccessary ArraySize function 2019-06-01 10:07:57 -04:00
VSProps VSProps: Add fmt directory to the list of additional includes 2019-06-14 13:48:39 -04:00
.clang-format clang-format: revert 'AfterCaseLabel' setting 2019-05-23 00:42:42 -04:00
CMakeLists.txt CMake/Windows: Add PCH support 2019-05-15 19:28:04 +02:00
dolphin-emu.sln Move Updater to WinUpdater 2019-04-10 10:46:49 +02:00