..
Boot
PowerPC: Move MMU-specifics from PowerPC.h to MMU.h
2018-05-17 19:18:55 -04:00
Config
Config: Add support for enums
2018-05-12 18:10:26 +02:00
ConfigLoaders
Merge pull request #6825 from leoetlino/onion-types
2018-05-12 21:59:43 +02:00
Debugger
PowerPC: Move MMU-specifics from PowerPC.h to MMU.h
2018-05-17 19:18:55 -04:00
DSP
Common/Hash: Namespace code under the Common namespace
2018-05-16 15:39:23 -04:00
FifoPlayer
PowerPC: Move MMU-specifics from PowerPC.h to MMU.h
2018-05-17 19:18:55 -04:00
HLE
PowerPC: Move MMU-specifics from PowerPC.h to MMU.h
2018-05-17 19:18:55 -04:00
HW
PowerPC: Move MMU-specifics from PowerPC.h to MMU.h
2018-05-17 19:18:55 -04:00
IOS
Use resolver to get default DNS nameserver
2018-05-13 14:05:23 +02:00
PowerPC
PowerPC: Move MMU-specifics from PowerPC.h to MMU.h
2018-05-17 19:18:55 -04:00
ActionReplay.cpp
PowerPC: Move MMU-specifics from PowerPC.h to MMU.h
2018-05-17 19:18:55 -04:00
ActionReplay.h
Analytics.cpp
Implement "Skip" ubershader mode
2018-03-26 01:57:41 +10:00
Analytics.h
ARDecrypt.cpp
CommonFuncs: Generify rotation functions and move them to BitUtils.h
2018-03-31 18:09:45 -04:00
ARDecrypt.h
BootManager.cpp
Remove Hybrid Wii Remote
2018-04-17 22:40:21 +02:00
BootManager.h
CMakeLists.txt
Rename CWiiSaveCrypted to WiiSave
2018-05-13 17:42:55 +02:00
CommonTitles.h
ConfigManager.cpp
INI: Create a new INI setting for toggling the debugger UI
2018-05-04 19:23:03 -04:00
ConfigManager.h
Remove EmuState
2018-03-31 16:21:17 +02:00
Core.cpp
Core: Use thread_local directly
2018-04-17 19:03:24 -04:00
Core.h
Core.vcxproj
PowerPC: Move MMU-specifics from PowerPC.h to MMU.h
2018-05-17 19:18:55 -04:00
Core.vcxproj.filters
PowerPC: Move MMU-specifics from PowerPC.h to MMU.h
2018-05-17 19:18:55 -04:00
CoreTiming.cpp
Reformat all the things!
2018-04-12 21:28:39 +02:00
CoreTiming.h
DSPEmulator.cpp
DSPEmulator.h
GeckoCode.cpp
PowerPC: Move MMU-specifics from PowerPC.h to MMU.h
2018-05-17 19:18:55 -04:00
GeckoCode.h
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h
HotkeyManager.cpp
ControllerEmu: Use enum instead of bool for translatability
2018-04-13 13:04:26 +02:00
HotkeyManager.h
MachineContext.h
MemoryWatcher.cpp
MemoryWatcher.h
MemTools.cpp
Common/MemTools: Make handler function internally linked on Windows
2018-04-28 12:55:38 -04:00
MemTools.h
Movie.cpp
Common/Hash: Namespace code under the Common namespace
2018-05-16 15:39:23 -04:00
Movie.h
Movie: Replace some C style arrays with std::array
2018-05-05 23:40:23 +02:00
NetPlayClient.cpp
Qt/NetPlayDialog: Improve player list
2018-05-12 18:25:38 +02:00
NetPlayClient.h
Qt/NetPlayDialog: Improve player list
2018-05-12 18:25:38 +02:00
NetPlayProto.h
NetPlayServer.cpp
TraversalClient: Make data externally read-only members private
2018-04-16 16:46:44 -04:00
NetPlayServer.h
PatchEngine.cpp
PowerPC: Move MMU-specifics from PowerPC.h to MMU.h
2018-05-17 19:18:55 -04:00
PatchEngine.h
PatchEngine: Make PatchType an enum class
2018-05-13 15:46:51 -04:00
State.cpp
ES: Use new filesystem interface for content handling
2018-05-06 23:16:35 +02:00
State.h
SysConf.cpp
Move all UID constants to a single file
2018-05-09 21:08:24 +02:00
SysConf.h
Move SysConf to Core
2018-04-12 22:16:37 +02:00
TitleDatabase.cpp
DiscIO: Don't use all uppercase for enum values
2018-03-31 14:11:32 +02:00
TitleDatabase.h
WiiRoot.cpp
WiiRoot: Copy initial NAND files with proper metadata
2018-05-12 22:54:34 +02:00
WiiRoot.h
WiiRoot: Move content manipulation to separate functions
2018-05-12 17:06:31 +02:00
WiiUtils.cpp
WiiUtils: Migrate to new filesystem interface
2018-05-05 19:21:56 +02:00
WiiUtils.h