dolphin/Source/Plugins/Plugin_VideoOGL/Src
Soren Jorvang 72494a0363 Use the portable SLEEP() macro in place of Sleep().
r5998 fixes the Center() problem in plugins on OS X.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6001 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-30 11:58:18 +00:00
..
Debugger Lots more work on making the frame aui stuff functional. 2010-07-22 02:05:28 +00:00
GUI Use the portable SLEEP() macro in place of Sleep(). 2010-07-30 11:58:18 +00:00
OS
BPFunctions.cpp
cocoaGL.h
cocoaGL.m
DLCache.cpp
DLCache.h
FramebufferManager.cpp
FramebufferManager.h
Globals.h Some work on cleaning up the FrameAui code. Primarily this fixes the debugger windows for the audio and video plugins. They are now all subclasses of a wxPanel, instead of a mix of wxFrames and wxDialogs. This makes them work correctly in linux, windows (they really didn't before), and most likely on MacOSX too! 2010-07-19 02:09:34 +00:00
GLUtil.cpp Fix an issue that made it so that the emulator could not be resized in the nowx build on linux. Also some code cleanup in the OpenGL and Software plugins. 2010-07-16 21:56:40 +00:00
GLUtil.h Use .cpp suffix when detecting libraries. On some systems, g++ 2010-07-29 13:29:15 +00:00
GLWindow.h
main.cpp Removed the hackery that was being done with the plugin configuration dialogs on windows. That was unnecessary and ugly. The HWND type is dead for non windows. Also cleaned up the gui a little. 2010-07-30 03:51:49 +00:00
main.h
NativeVertexFormat.cpp
PixelShaderCache.cpp Make Cg conditional on those platforms for which it is available. 2010-07-24 10:24:16 +00:00
PixelShaderCache.h
PostProcessing.cpp
PostProcessing.h
RasterFont.cpp
RasterFont.h
Render.cpp Make Cg conditional on those platforms for which it is available. 2010-07-24 10:24:16 +00:00
SConscript Some refinements to (r5955+r5962+r5964): 2010-07-24 17:39:17 +00:00
stdafx.cpp
stdafx.h
TextureConverter.cpp Make Cg conditional on those platforms for which it is available. 2010-07-24 10:24:16 +00:00
TextureConverter.h
TextureMngr.cpp fix for mii faces in mkwii. efb scaled copy still not fixed. working on it. 2010-07-21 02:34:59 +00:00
TextureMngr.h big changes here: 2010-07-18 00:18:31 +00:00
VertexManager.cpp
VertexManager.h
VertexShaderCache.cpp Make Cg conditional on those platforms for which it is available. 2010-07-24 10:24:16 +00:00
VertexShaderCache.h
XFB.cpp
XFB.h