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7277eb0e6c
It was done on Update() which was called exactly every 5ms. But the game is allowed to use the DSP more often, eg to generate 48kHz audio. |
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.. | ||
AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinQt | ||
DolphinWX | ||
InputCommon | ||
UICommon | ||
VideoBackends | ||
VideoCommon | ||
CMakeLists.txt |