..
BoundingBox.cpp
DriverDetails: Make the bug identifiers humanly readable.
2016-10-31 15:02:08 +01:00
BoundingBox.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
CMakeLists.txt
FramebufferManager.cpp
OGL: Remove unnecessary c_str calls
2016-09-09 06:30:34 -04:00
FramebufferManager.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
main.cpp
VideoCommon: Add config fields for multithreading and validation layers
2016-10-01 01:09:12 +10:00
NativeVertexFormat.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
OGL.vcxproj
OGL.vcxproj.filters
PerfQuery.cpp
Improve PerfQuery accuracy
2016-07-04 18:54:49 +10:00
PerfQuery.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
PostProcessing.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
PostProcessing.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
ProgramShaderCache.cpp
Remove unnecessary ConfigManager includes
2016-11-27 22:38:38 +01:00
ProgramShaderCache.h
Remove unnecessary ConfigManager includes
2016-11-27 22:38:38 +01:00
RasterFont.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
RasterFont.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Render.cpp
Remove unnecessary ConfigManager includes
2016-11-27 22:38:38 +01:00
Render.h
OGL: Avoid reallocation of frame dumping PBO.
2016-11-07 22:32:54 +01:00
SamplerCache.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
SamplerCache.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
StreamBuffer.cpp
DriverDetails: Make the bug identifiers humanly readable.
2016-10-31 15:02:08 +01:00
StreamBuffer.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
TextureCache.cpp
VideoBackends: Make TextureCache::CompileShaders return a bool
2016-10-01 01:09:12 +10:00
TextureCache.h
VideoBackends: Make TextureCache::CompileShaders return a bool
2016-10-01 01:09:12 +10:00
TextureConverter.cpp
EFB2RAM: Downsample higher resolutions with linear filtering.
2016-09-07 11:17:32 +12:00
TextureConverter.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
VertexManager.cpp
Renderer: Merge screenshot logic into VideoCommon.
2016-10-08 19:38:57 +02:00
VertexManager.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
VideoBackend.h
VideoCommon: Drop GetConfigName.
2016-06-26 12:34:59 +02:00