dolphin/Source/Core/DolphinWX/Src
2010-01-04 03:31:49 +00:00
..
MemoryCards
AboutDolphin.cpp
AboutDolphin.h
ARCodeAddEdit.cpp More multi-byte display fix 2009-12-29 18:25:45 +00:00
ARCodeAddEdit.h
BootManager.cpp
BootManager.h
CheatsWindow.cpp More multi-byte display fix 2009-12-29 18:25:45 +00:00
CheatsWindow.h
cmdline.c
cmdline.h
cocoaApp.h
cocoaApp.m
ConfigMain.cpp * Hides cursor on D3D Fullscreen mode. Fixes Issue 1411 2009-12-30 16:20:41 +00:00
ConfigMain.h VolumeDirectory: allow loading of arbitrary apploader and dol. Code cleaning around the bootup logic. 2009-12-10 09:16:10 +00:00
Frame.cpp Added hotkey Alt+F1/F2/F3/F4 for connect/disconnect wiimote with OSD display 2010-01-04 03:11:31 +00:00
Frame.h Added hotkey Alt+F1/F2/F3/F4 for connect/disconnect wiimote with OSD display 2010-01-04 03:11:31 +00:00
FrameAui.cpp Fix a crash when closing DirectX's window, also apply a fix from j4ck.fr0st/BhaaL @ issue 1277 to prevent two possibles hang on stop. 2009-12-30 15:08:18 +00:00
FrameTools.cpp Remap wiimote hotkeys to Alt+F5/F6/F7/F8 to make Windows happy. 2010-01-04 03:31:49 +00:00
FrameWiimote.cpp
GameListCtrl.cpp More multi-byte display fix 2009-12-29 18:25:45 +00:00
GameListCtrl.h Some changes/fixes for the GUI : no need for 2 play button in the debugger, fix some issues with the console not closing as it should when floating. 2009-12-28 19:34:19 +00:00
Globals.cpp
Globals.h Some changes/fixes for the GUI : no need for 2 play button in the debugger, fix some issues with the console not closing as it should when floating. 2009-12-28 19:34:19 +00:00
ISOFile.cpp
ISOFile.h
ISOProperties.cpp More multi-byte display fix 2009-12-29 18:25:45 +00:00
ISOProperties.h allow for extracting apploader/dol from gc/wii images without having to extract the whole fst. for now, the wii extraction just comes from partition 1. 2009-12-29 13:59:38 +00:00
LogWindow.cpp convert sjis strings in the wxw logwindow to sjis encoding. (Thankfully wxw seems to do it's own checking to see if the source data is really sjis). 2009-12-29 12:00:48 +00:00
LogWindow.h convert sjis strings in the wxw logwindow to sjis encoding. (Thankfully wxw seems to do it's own checking to see if the source data is really sjis). 2009-12-29 12:00:48 +00:00
LuaWindow.cpp Begining of porting the luainteface to linux + some other small fixes. 2009-11-08 08:54:09 +00:00
LuaWindow.h
Main.cpp Stop spamming the file log without being asked to. Removes the "Loading settings from" and "Starting application" notices being written to the file log when the file log was not enabled. 2010-01-01 09:13:08 +00:00
Main.h
MainNoGUI.cpp
MemcardManager.cpp wxMenu objects are now deleted by wxwidgets - should fix a few GUI-related crashes 2009-11-23 08:05:54 +00:00
MemcardManager.h
NetEvent.cpp fix wxw multibyte text issues in netplay. changes by bhaal. 2009-12-23 20:46:56 +00:00
NetFunctions.cpp replace SI_DUMMY with SI_NONE, an actual null device. 2009-12-21 07:39:57 +00:00
NetSockets.cpp fix wxw multibyte text issues in netplay. changes by bhaal. 2009-12-23 20:46:56 +00:00
NetSockets.h
NetStructs.h
NetWindow.cpp Tiny fix for Netplay window to display SJIS game titles correctly. 2009-12-29 13:38:34 +00:00
NetWindow.h
Params.ggo
PatchAddEdit.cpp More multi-byte display fix 2009-12-29 18:25:45 +00:00
PatchAddEdit.h
SConscript Remove info window from Dolphin since most people do not use it or didn't even know it exists. 2009-11-14 22:24:20 +00:00
stdafx.cpp
stdafx.h
WxUtils.cpp
WxUtils.h