dolphin/Source/Plugins/Plugin_VideoOGL/Src
2011-01-29 05:31:27 +00:00
..
FramebufferManager.cpp Fix ClearScreen in OpenGL as well (uses clear quads instead of glClear now). 2010-12-28 16:16:27 +00:00
FramebufferManager.h
Globals.h
GLUtil.cpp r6958 removes the need for the hackery in r6946. 2011-01-29 05:31:27 +00:00
GLUtil.h Replaced Common::Thread with a partial implementation of std::thread. (rvalue references are used if available, <thread> is used if possible) Eliminates the need to use dynamic memory allocation for threads, so it's impossible to forget to delete a thread or set a pointer to NULL. Enables use of type-safe thread functions, no need to cast to and from void*. I've made sure the code compiles in vs08 and tested the functionality of "StdThread.h" on Linux so I'm hoping everything will work :p. In the future "StdThread.h" can be removed (maybe when OS X ships with gcc 4.4 and vs2015 is released :p). 2011-01-27 20:47:58 +00:00
main.cpp Unmark a few strings that should not be translated. 2011-01-20 03:02:51 +00:00
main.h
NativeVertexFormat.cpp Clean out the long since bit-rotted video profiling code. 2011-01-27 21:57:36 +00:00
PixelShaderCache.cpp Clean out the long since bit-rotted video profiling code. 2011-01-27 21:57:36 +00:00
PixelShaderCache.h
PostProcessing.cpp
PostProcessing.h
RasterFont.cpp
RasterFont.h
Render.cpp Vertical sync on OS X. 2011-01-28 09:39:28 +00:00
Render.h DX11 code maintenance, part 4: 2011-01-24 10:42:43 +00:00
SConscript Link the video plugin statically into the main binary on OS X. 2011-01-29 04:52:19 +00:00
stdafx.cpp
stdafx.h
TextureCache.cpp Clean out the long since bit-rotted video profiling code. 2011-01-27 21:57:36 +00:00
TextureCache.h
TextureConverter.cpp normalize the efb to texture process for color textures to make it work the same in all the plugins and with the same accuracy as real hardware (almost :)) 2011-01-07 19:23:57 +00:00
TextureConverter.h
VertexManager.cpp Clean out the long since bit-rotted video profiling code. 2011-01-27 21:57:36 +00:00
VertexManager.h
VertexShaderCache.cpp Clean out the long since bit-rotted video profiling code. 2011-01-27 21:57:36 +00:00
VertexShaderCache.h