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![]() Separated UI from debugger functionality. Generally cleaned up that stuff. Most functionality needs to be reimplemented now, but will be available to D3D9, D3D11 as well as OpenGL then. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6523 8ced0084-cf51-0410-be5f-012b33b47a6e |
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DebuggerPanel.cpp | ||
DebuggerPanel.h | ||
SConscript | ||
VideoConfigDiag.cpp | ||
VideoConfigDiag.h |