dolphin/Source/Plugins/Plugin_VideoOGL/Src
NeoBrainX 7de6773483 Invalidate texture cache when the STC or native mipmaps options are changed.
Fixes minor graphical glitches in these cases.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6677 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-28 12:46:00 +00:00
..
cocoaGL.h
cocoaGL.m
FramebufferManager.cpp Second Experimental commit: 2010-12-27 03:18:01 +00:00
FramebufferManager.h Second Experimental commit: 2010-12-27 03:18:01 +00:00
Globals.h
GLUtil.cpp Implement free look on linux. Patch due to artart78. 2010-12-21 23:58:25 +00:00
GLUtil.h OpenGL plugin: Should fix building with earlier versions of GLEW. You'll still need the latest GLEW if you want to try dual-source blending. 2010-10-24 18:26:28 +00:00
GLWindow.h
main.cpp Implement pixel data reinterpretation on EFB format change. 2010-12-27 21:56:20 +00:00
main.h Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging) 2010-11-18 02:21:26 +00:00
NativeVertexFormat.cpp Minor change to ease video plugin merging. Made static NativeVertexFormat::Create function into a virtual function of VertexManager. I believe this is the last bit of code which is only declared in VideoCommon and defined in each of the plugins. 2010-11-26 09:25:08 +00:00
PixelShaderCache.cpp reduced frequency of dx9 ps_2_0 pixel generation errors, and made dx9 efb depth peek of 16-bit depth buffer not use 24-bit adjustment factor. shouldn't affect other the plugins. 2010-12-19 20:59:23 +00:00
PixelShaderCache.h
PostProcessing.cpp
PostProcessing.h
RasterFont.cpp
RasterFont.h
Render.cpp Invalidate texture cache when the STC or native mipmaps options are changed. 2010-12-28 12:46:00 +00:00
Render.h Implement pixel data reinterpretation on EFB format change. 2010-12-27 21:56:20 +00:00
SConscript Win32-only: 2010-12-19 19:43:18 +00:00
stdafx.cpp
stdafx.h
TextureCache.cpp VideoCommon: Use integer arithmetic instead of floating point arithmetic when dealing with EFB scales. 2010-12-10 15:54:14 +00:00
TextureCache.h DX11: Fix mipmaps. Someone forgot creating them at the proper time ;P 2010-11-24 19:13:19 +00:00
TextureConverter.cpp Guess what, more ClearScreen fixes. 2010-12-25 00:25:15 +00:00
TextureConverter.h VideoCommon: Use integer arithmetic instead of floating point arithmetic when dealing with EFB scales. 2010-12-10 15:54:14 +00:00
VertexManager.cpp Merged the D3D9 debugger into VideoCommon/VideoUICommon: 2010-12-05 14:15:36 +00:00
VertexManager.h Minor change to ease video plugin merging. Made static NativeVertexFormat::Create function into a virtual function of VertexManager. I believe this is the last bit of code which is only declared in VideoCommon and defined in each of the plugins. 2010-11-26 09:25:08 +00:00
VertexShaderCache.cpp Merged the D3D9 debugger into VideoCommon/VideoUICommon: 2010-12-05 14:15:36 +00:00
VertexShaderCache.h