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Crypto
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Some more work on CMake on Windows:
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2011-01-09 16:36:19 +00:00 |
ABI.cpp
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ABI fix for Linux x64. ABI_CallFunctionCC16 was not calculating the jump distance on far calls.
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2010-12-17 05:16:51 +00:00 |
ABI.h
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Atomic_GCC.h
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Core/DSPCore: Improve Interpreter address register add/sub, convert to
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2010-12-27 15:05:18 +00:00 |
Atomic_Win32.h
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Atomic.h
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BreakPoints.cpp
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more memcheck stuff
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2011-02-25 11:03:49 +00:00 |
BreakPoints.h
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debugger: better saving/loading of breakpoints/memchecks to file
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2011-02-25 09:35:56 +00:00 |
CDUtils.cpp
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The pkg-config name of libpng is "libpng", not just "png".
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2011-02-15 21:27:15 +00:00 |
CDUtils.h
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ChunkFile.h
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ColorUtil.cpp
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ColorUtil.h
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Common.h
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vs2010:
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2011-02-08 04:03:48 +00:00 |
CommonFuncs.h
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Remove the global namespace a bit and remove some dead code.
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2011-02-02 18:21:20 +00:00 |
CommonPaths.h
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* Dump AVI output on every VI (fixes issue #4064).
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2011-02-11 18:59:42 +00:00 |
CommonTypes.h
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Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
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2011-02-14 02:18:03 +00:00 |
ConsoleListener.cpp
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ConsoleListener.h
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CPUDetect.cpp
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Common: Change cpuid code again
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2011-02-12 18:40:02 +00:00 |
CPUDetect.h
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* Changed the Projection Hack option in game properties to "Custom Projection Hack"
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2011-01-29 21:13:56 +00:00 |
DebugInterface.h
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ExtendedTrace.cpp
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ExtendedTrace.h
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FifoQueue.h
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FileSearch.cpp
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Add a hack to match the *.* wildcard in a file search on non windows platforms. This fixes Metroid Other M on linux, and probably other games. Fixes issue 3966.
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2011-01-22 18:19:42 +00:00 |
FileSearch.h
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FileUtil.cpp
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* Dump AVI output on every VI (fixes issue #4064).
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2011-02-11 18:59:42 +00:00 |
FileUtil.h
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Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
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2011-02-14 02:18:03 +00:00 |
FixedSizeQueue.h
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Hash.cpp
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Fixed the new texture hashing functions to take samples into consideration. Fixes issue 4058
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2011-02-06 08:05:18 +00:00 |
Hash.h
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Changes to hi-res textures. Textures now load correctly when loading/saving a savestate, and can be toggled on and off in game.
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2011-02-05 10:08:06 +00:00 |
IniFile.cpp
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Remove the PIC linker flag for DSP on linux.
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2011-01-30 17:04:12 +00:00 |
IniFile.h
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Add per-game "configuration profiles" for video backend configuration:
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2011-02-13 22:36:12 +00:00 |
LinearDiskCache.h
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If perspective divide is enabled and texture coordinate Z is 0 then leave texture coordinates alone. Fixes issue 3676.
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2011-01-29 08:34:57 +00:00 |
Log.h
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LogManager.cpp
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Build Speaker.cpp.
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2011-02-22 14:06:06 +00:00 |
LogManager.h
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Core/DSPCore: Improve Interpreter address register add/sub, convert to
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2010-12-27 15:05:18 +00:00 |
MathUtil.cpp
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MathUtil.h
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Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
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2011-02-14 02:18:03 +00:00 |
MemArena.cpp
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Allocate low executable memory on OS X as on Windows and Linux.
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2011-01-09 14:09:27 +00:00 |
MemArena.h
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Allocate low executable memory on OS X as on Windows and Linux.
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2011-01-09 14:09:27 +00:00 |
MemoryUtil.cpp
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Executable memory above 2GB is okay on a 32-bit machine.
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2011-01-12 21:25:33 +00:00 |
MemoryUtil.h
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Allocate low executable memory on OS X as on Windows and Linux.
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2011-01-09 14:09:27 +00:00 |
Misc.cpp
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Remove the global namespace a bit and remove some dead code.
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2011-02-02 18:21:20 +00:00 |
MsgHandler.cpp
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Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows.
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2011-02-24 05:05:25 +00:00 |
MsgHandler.h
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Clean up translator callback.
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2011-01-14 00:15:08 +00:00 |
NandPaths.cpp
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Update Wii save import / export to use the same replace list as FileIO
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2010-12-22 00:48:59 +00:00 |
NandPaths.h
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Update Wii save import / export to use the same replace list as FileIO
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2010-12-22 00:48:59 +00:00 |
SConscript
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Fix Plugin_VideoSoftware build.
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2011-02-08 11:02:34 +00:00 |
SDCardUtil.cpp
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SDCardUtil.h
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Setup.h
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stdafx.cpp
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stdafx.h
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StdThread.h
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Equip any new threads with an NSAutoreleasePool.
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2011-01-29 23:46:26 +00:00 |
StringUtil.cpp
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Remove the global namespace a bit and remove some dead code.
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2011-02-02 18:21:20 +00:00 |
StringUtil.h
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std::locale("") seems to be broken not only on OS X, but also
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2011-02-19 22:06:29 +00:00 |
svnrev_template.h
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SymbolDB.cpp
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SymbolDB.h
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SysConf.cpp
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Removed my previous PanicAlert translation hack. Fixed with a better method suggested by BhaaL. The translation is done by a callback in the MsgHandler routine that is set at program start. Added macros PanicAlertT, SuccessAlertT, PanicYesNoT, and AskYesNoT that are identical to the non T versions except those strings will be added by gettext to the po files to be translated. These can and should be used anywhere in the code for strings that should be translated.
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2011-01-13 02:05:58 +00:00 |
SysConf.h
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Removed my previous PanicAlert translation hack. Fixed with a better method suggested by BhaaL. The translation is done by a callback in the MsgHandler routine that is set at program start. Added macros PanicAlertT, SuccessAlertT, PanicYesNoT, and AskYesNoT that are identical to the non T versions except those strings will be added by gettext to the po files to be translated. These can and should be used anywhere in the code for strings that should be translated.
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2011-01-13 02:05:58 +00:00 |
Thread.cpp
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Thread affinity on OS X and *BSD.
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2011-02-02 21:52:43 +00:00 |
Thread.h
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Used usleep(1) instead of _mm_pause on Linux and Mac OSX. This reduces the CPU usage in the video thread's idle loop. Added YieldCPU to the DSP LLE loop.
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2011-02-10 12:56:21 +00:00 |
Thunk.cpp
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Thunk.h
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Timer.cpp
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Timer.h
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Version.cpp
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Don't bother quickly flashing the full pathname to the file loaded
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2011-01-11 16:19:15 +00:00 |
VideoBackendBase.cpp
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revert some some of the soren changes to make dolphin compile in vs2008 again until sw plugin is completely fixed.
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2011-02-08 14:51:53 +00:00 |
VideoBackendBase.h
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Big Fifo Commit Part2: Now the fifo is more stable than my first commit, so is time...
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2011-02-17 04:25:21 +00:00 |
x64Analyzer.cpp
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x64Analyzer.h
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x64Emitter.cpp
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Core/Common: Add support for low 8 bit parts of SI,DI,BP on 64 bit in x64Emitter
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2011-02-19 14:20:52 +00:00 |
x64Emitter.h
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Core/Common: Add support for low 8 bit parts of SI,DI,BP on 64 bit in x64Emitter
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2011-02-19 14:20:52 +00:00 |