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D3DBase.cpp
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Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names).
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2013-01-16 09:42:51 -05:00 |
D3DBase.h
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Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names).
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2013-01-16 09:42:51 -05:00 |
D3DShader.cpp
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Shader compilation error message modified to contain some helpful information for noobs (includes a reference to the full bad shader dump).
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2011-07-29 22:18:11 +00:00 |
D3DShader.h
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D3DTexture.cpp
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D3DTexture.h
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D3DUtil.cpp
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Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names).
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2013-01-16 09:42:51 -05:00 |
D3DUtil.h
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Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names).
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2013-01-16 09:42:51 -05:00 |
FramebufferManager.cpp
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Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names).
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2013-01-16 09:42:51 -05:00 |
FramebufferManager.h
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Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names).
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2013-01-16 09:42:51 -05:00 |
Globals.h
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main.cpp
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Fixes swprintf_s issues hopefully.
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2012-12-23 20:25:11 +13:00 |
main.h
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NativeVertexFormat.cpp
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PixelShaderCache.cpp
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Revert the recent zcomploc changes including the Graphic_Fixes merge.
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2012-08-10 20:12:02 +02:00 |
PixelShaderCache.h
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Revert the recent zcomploc changes including the Graphic_Fixes merge.
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2012-08-10 20:12:02 +02:00 |
Render.cpp
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Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names).
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2013-01-16 09:42:51 -05:00 |
Render.h
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Revert the recent zcomploc changes including the Graphic_Fixes merge.
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2012-08-10 20:12:02 +02:00 |
stdafx.cpp
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stdafx.h
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TextureCache.cpp
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TextureCache: Properly assign texture hashes when EFB to RAM is used without caching.
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2012-06-20 18:18:21 +02:00 |
TextureCache.h
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TextureCacheBase: Support dumping individual mipmaps.
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2012-05-13 17:41:04 +02:00 |
TextureConverter.cpp
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TextureCache: Move EFB copy cache code from TextureConverter to TextureCache
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2012-01-31 19:51:32 +01:00 |
TextureConverter.h
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TextureCache: Move EFB copy cache code from TextureConverter to TextureCache
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2012-01-31 19:51:32 +01:00 |
VertexManager.cpp
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Some code cleaning for my last commit.
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2012-10-22 19:37:26 -03:00 |
VertexManager.h
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Some code cleaning for my last commit.
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2012-10-22 19:37:26 -03:00 |
VertexShaderCache.cpp
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Only sync shader caches to disk on stop.
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2011-09-29 23:16:42 +02:00 |
VertexShaderCache.h
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Fix Windows build.
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2011-09-29 22:54:52 +02:00 |
VideoBackend.h
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* GUI Video-Settings changes:
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2011-03-21 19:57:31 +00:00 |