dolphin/Source/Plugins/Plugin_VideoDX9/Src
2013-01-16 09:42:51 -05:00
..
D3DBase.cpp Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names). 2013-01-16 09:42:51 -05:00
D3DBase.h Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names). 2013-01-16 09:42:51 -05:00
D3DShader.cpp Shader compilation error message modified to contain some helpful information for noobs (includes a reference to the full bad shader dump). 2011-07-29 22:18:11 +00:00
D3DShader.h
D3DTexture.cpp
D3DTexture.h
D3DUtil.cpp Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names). 2013-01-16 09:42:51 -05:00
D3DUtil.h Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names). 2013-01-16 09:42:51 -05:00
FramebufferManager.cpp Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names). 2013-01-16 09:42:51 -05:00
FramebufferManager.h Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names). 2013-01-16 09:42:51 -05:00
Globals.h
main.cpp Fixes swprintf_s issues hopefully. 2012-12-23 20:25:11 +13:00
main.h
NativeVertexFormat.cpp
PixelShaderCache.cpp Revert the recent zcomploc changes including the Graphic_Fixes merge. 2012-08-10 20:12:02 +02:00
PixelShaderCache.h Revert the recent zcomploc changes including the Graphic_Fixes merge. 2012-08-10 20:12:02 +02:00
Render.cpp Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names). 2013-01-16 09:42:51 -05:00
Render.h Revert the recent zcomploc changes including the Graphic_Fixes merge. 2012-08-10 20:12:02 +02:00
stdafx.cpp
stdafx.h
TextureCache.cpp TextureCache: Properly assign texture hashes when EFB to RAM is used without caching. 2012-06-20 18:18:21 +02:00
TextureCache.h TextureCacheBase: Support dumping individual mipmaps. 2012-05-13 17:41:04 +02:00
TextureConverter.cpp TextureCache: Move EFB copy cache code from TextureConverter to TextureCache 2012-01-31 19:51:32 +01:00
TextureConverter.h TextureCache: Move EFB copy cache code from TextureConverter to TextureCache 2012-01-31 19:51:32 +01:00
VertexManager.cpp Some code cleaning for my last commit. 2012-10-22 19:37:26 -03:00
VertexManager.h Some code cleaning for my last commit. 2012-10-22 19:37:26 -03:00
VertexShaderCache.cpp Only sync shader caches to disk on stop. 2011-09-29 23:16:42 +02:00
VertexShaderCache.h Fix Windows build. 2011-09-29 22:54:52 +02:00
VideoBackend.h * GUI Video-Settings changes: 2011-03-21 19:57:31 +00:00