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![]() This removes the need for multiple texture files to store the mipmap chain for a texture. As many mipmaps will be loaded as are present in the DDS file, and any remaining mipmaps will fall back to the old behavior. |
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.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |