dolphin/Source/Plugins/Plugin_VideoSoftware/Src
donkopunchstania 8a711eadac Video software:
Changed the EFB color order from RGBA to ABGR to emulate it correctly on little-endian platforms. Added some enumerations to clear up what components are which colors. Fixed the TEV alpha input LUT which would have caused problems if anything was doing alpha comparisons.
Changed box filter for EFB copies from 3x3 to 2x2 because that is probably correct. Also makes the math nicer.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6696 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-31 06:45:18 +00:00
..
BPMemLoader.cpp
BPMemLoader.h
Clipper.cpp
Clipper.h
cocoaGL.h
cocoaGL.m
CommandProcessor.cpp
CommandProcessor.h
CPMemLoader.cpp
CPMemLoader.h
DebugUtil.cpp
DebugUtil.h
EfbCopy.cpp
EfbCopy.h
EfbInterface.cpp
EfbInterface.h
GLUtil.cpp
GLUtil.h
HwRasterizer.cpp
HwRasterizer.h
main.cpp
main.h
NativeVertexFormat.h
OpcodeDecoder.cpp
OpcodeDecoder.h
PixelEngine.cpp
PixelEngine.h
RasterFont.cpp
RasterFont.h
Rasterizer.cpp
Rasterizer.h
Renderer.cpp
Renderer.h
SConscript
SetupUnit.cpp
SetupUnit.h
Statistics.cpp
Statistics.h
stdafx.cpp
stdafx.h
Tev.cpp
Tev.h
TextureEncoder.cpp
TextureEncoder.h
TextureSampler.cpp
TextureSampler.h
TransformUnit.cpp
TransformUnit.h
Vec3.h
VertexFormatConverter.cpp
VertexFormatConverter.h
VertexLoader_Position.h
VertexLoader.cpp
VertexLoader.h
VideoConfig.cpp
VideoConfig.h
VideoConfigDialog.cpp
VideoConfigDialog.h
Win32.cpp
Win32.h
XFMemLoader.cpp
XFMemLoader.h