dolphin/Source/Core/Core
Techjar 8cfe49295f VideoCommon: Add fallback handling for bounding box when disabled or unsupported
The SDK seems to write "default" bounding box values before every draw
(1023 0 1023 0 are the only values encountered so far, which happen to
be the extents allowed by the BP registers) to reset the registers for
comparison in the pixel engine, and presumably to detect whether GX has
updated the registers with real values. Handling these writes and
returning them on read when bounding box emulation is disabled or
unsupported, even without computing real values from rendering, seems
to prevent games from corrupting memory or crashing.

This obviously does not fix any effects that rely on bounding box
emulation, but having the game not clobber its own code/data or just
outright crash is a definite improvement.
2021-05-31 19:56:24 -04:00
..
Boot Fix symbol map being loaded too early during title changes 2021-03-04 18:41:13 +01:00
Config Disable ICache emulation for some games 2021-04-06 12:44:10 -07:00
ConfigLoaders NetPlay: Add some missing synced settings 2021-05-20 15:13:41 -04:00
Debugger DebugInterface: Check visited addresses in GetThreads 2021-03-02 19:29:47 +04:00
DSP DSP: Change external_interrupt_waiting from volatile to atomic 2021-05-14 09:28:10 +02:00
FifoPlayer Add name and description for primitives 2021-05-07 15:42:26 -07:00
HLE HLE: Do not clobber 0x1800-0x3000 when using MIOS to fix IPL crash 2021-04-22 21:50:05 +02:00
HW Implement Cursor Locking and new input focus checks for it 2021-05-27 10:31:12 +03:00
IOS Avoid including scmrev.h except in Version.cpp 2021-05-21 17:03:01 +02:00
PowerPC JitArm64: Fix MSVC warnings 2021-05-28 15:34:08 +02:00
ActionReplay.cpp Core: Make use of C++17 deduction guides with locks 2020-12-29 16:06:17 -05:00
ActionReplay.h Core: Save the disabling of default enabled codes 2020-12-11 10:08:20 +01:00
ARDecrypt.cpp Core: Convert missed log calls over to fmt 2020-11-23 12:20:02 -05:00
ARDecrypt.h Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
BootManager.cpp Disable ICache emulation for some games 2021-04-06 12:44:10 -07:00
BootManager.h Add /dev/dolphin for homebrew to get information about Dolphin 2019-11-09 15:31:51 +01:00
CheatCodes.h Core: Allow overriding the enabling of a code 2020-12-11 10:02:14 +01:00
CMakeLists.txt Set console's default language/country/region based on computer settings 2021-03-27 10:05:26 +01:00
CommonTitles.h Include the Korean Wii Shop Channel when checking default credentials 2018-09-15 17:28:23 +02:00
ConfigManager.cpp Implement Cursor Locking and new input focus checks for it 2021-05-27 10:31:12 +03:00
ConfigManager.h Implement Cursor Locking and new input focus checks for it 2021-05-27 10:31:12 +03:00
Core.cpp Implement Cursor Locking and new input focus checks for it 2021-05-27 10:31:12 +03:00
Core.h Implement Cursor Locking and new input focus checks for it 2021-05-27 10:31:12 +03:00
CoreTiming.cpp Core: Make use of C++17 deduction guides with locks 2020-12-29 16:06:17 -05:00
CoreTiming.h Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
DolphinAnalytics.cpp Apple M1: Build, Analytics, and Memory Management 2021-05-22 15:25:17 -07:00
DolphinAnalytics.h Track and log CP commands 0x00/0x10/0x20 differently from other unknown commands 2021-04-06 11:54:49 -07:00
DSPEmulator.cpp DSPEmulator: Default destructor in the cpp file 2018-05-29 07:54:39 -04:00
DSPEmulator.h DSPEmulator: Make the IsLLE() member function const-qualified 2018-05-29 17:45:07 -04:00
FreeLookConfig.cpp Core: Add new Free Look settings and config 2020-12-24 13:49:25 -06:00
FreeLookConfig.h Core: Add new Free Look settings and config 2020-12-24 13:49:25 -06:00
FreeLookManager.cpp FreeLook: update camera and manager to use a delta time for movement (in case we decide to move this somewhere else in the future) 2021-03-18 17:54:12 -05:00
FreeLookManager.h FreelookManager: Add gyro to support either keyboard/gamepad binding or motion based controllers 2021-03-17 20:58:33 -05:00
GeckoCode.cpp Core: Make use of C++17 deduction guides with locks 2020-12-29 16:06:17 -05:00
GeckoCode.h Core: Save the disabling of default enabled codes 2020-12-11 10:08:20 +01:00
GeckoCodeConfig.cpp Core: Don't copy default _Enabled sections to user INIs 2020-12-11 15:38:11 +01:00
GeckoCodeConfig.h Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
Host.h Implement Cursor Locking and new input focus checks for it 2021-05-27 10:31:12 +03:00
HotkeyManager.cpp Implement Cursor Locking and new input focus checks for it 2021-05-27 10:31:12 +03:00
HotkeyManager.h Implement Cursor Locking and new input focus checks for it 2021-05-27 10:31:12 +03:00
LibusbUtils.cpp Use separate libusb contexts to avoid thread safety issues 2019-06-26 17:55:51 +02:00
LibusbUtils.h Use separate libusb contexts to avoid thread safety issues 2019-06-26 17:55:51 +02:00
MachineContext.h Apple M1 Support for MacOS 2021-05-22 15:25:17 -07:00
MemoryWatcher.cpp Core/MemoryWatcher: Use appropriate memory read function in ChasePointer(). 2021-02-24 19:02:30 +01:00
MemoryWatcher.h Step MemoryWatcher at end of each video frame. 2019-05-08 11:20:59 +01:00
MemTools.cpp Apple M1 Support for MacOS 2021-05-22 15:25:17 -07:00
MemTools.h Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
Movie.cpp WiiUtils: Add helper functions to get emulated/real Bluetooth device 2021-04-12 18:16:56 +02:00
Movie.h Movie: Fix 83b9fef regressions 2020-11-28 23:35:55 +01:00
NetPlayClient.cpp NetPlay: Check file names when receiving GCI folder 2021-05-29 17:52:49 -04:00
NetPlayClient.h TraversalProto: Convert TraversalConnectFailedReason into an enum class 2021-01-20 12:24:05 -05:00
NetPlayProto.h NetPlay: Add some missing synced settings 2021-05-20 15:13:41 -04:00
NetPlayServer.cpp NetPlay: Add some missing synced settings 2021-05-20 15:13:41 -04:00
NetPlayServer.h NetPlay: Move NetSettings initialization to backend 2021-05-19 06:34:24 -04:00
NetworkCaptureLogger.cpp Fix shadowing warnings 2021-03-07 10:10:02 -08:00
NetworkCaptureLogger.h PCAP: Improve TCP session logging 2021-02-12 13:42:18 +04:00
PatchEngine.cpp Patches for Resident Evil 2/3 audio issues 2020-12-29 14:24:46 -08:00
PatchEngine.h Patches for Resident Evil 2/3 audio issues 2020-12-29 14:24:46 -08:00
State.cpp VideoCommon: Add fallback handling for bounding box when disabled or unsupported 2021-05-31 19:56:24 -04:00
State.h Android: Show how long ago each savestate was created 2020-10-21 22:49:59 +02:00
SyncIdentifier.h Make netplay's "same game" check more robust 2020-08-02 22:46:53 +02:00
SysConf.cpp rename Common/File to Common/IOFile 2021-01-27 14:29:48 -08:00
SysConf.h SysConf: std::move name in Entry constructor 2020-12-29 19:09:57 -05:00
System.cpp Core: Add initial System class 2020-12-19 23:22:06 -05:00
System.h Core: Add initial System class 2020-12-19 23:22:06 -05:00
TitleDatabase.cpp Core: Replace usages of StringFromFormat with fmt where applicable 2019-11-11 07:32:57 -05:00
TitleDatabase.h TitleDatabase: Don't merge multiple languages into same map 2019-02-25 19:55:46 +01:00
WiiRoot.cpp IOS: Don't let Kernel initialize WiiRoot if already initialized 2021-05-02 10:30:32 +02:00
WiiRoot.h IOS: Don't let Kernel initialize WiiRoot if already initialized 2021-05-02 10:30:32 +02:00
WiiUtils.cpp WiiUtils: Add helper functions to get emulated/real Bluetooth device 2021-04-12 18:16:56 +02:00
WiiUtils.h WiiUtils: Add helper functions to get emulated/real Bluetooth device 2021-04-12 18:16:56 +02:00