dolphin/Source/Core
skidau 8d4a47d40c Added GameCube Adapter support.
The libusb driver must be installed on the adapter (e.g. zadig can be used to install the driver in Windows).  GameCube pad controllers are supported and will override the current input device assigned to the port.  GameCube controller buttons are auto-configured and cannot be re-assigned.  Rumble is supported.  Hotplug is supported while playing a game.  If a controller is unplugged from the adapter, Dolphin will fallback to using the host input device on that port.  If a port on the adapter is unused, Dolphin will use the host input device for that port, allowing a mixture of host input devices and controllers connected to the adapter.

The adapter support can be disabled in the Controllers config if the OS driver is preferred (allowing the pad buttons to be reconfigured).

One adapter per system is supported.
2014-12-10 20:45:45 +11:00
..
AudioCommon Upgrade AudioUnit API usage. 2014-11-25 00:42:21 -05:00
Common Jit64: clean up casts in memory operands 2014-12-07 20:23:27 +01:00
Core Added GameCube Adapter support. 2014-12-10 20:45:45 +11:00
DiscIO DiscIO: Remove some explicit deletes 2014-12-04 11:39:20 -05:00
DolphinQt Merge pull request #1673 from Stevoisiak/Cache_Revision-Comment 2014-12-08 12:26:31 -05:00
DolphinWX Added GameCube Adapter support. 2014-12-10 20:45:45 +11:00
InputCommon HW: Remove UpdateOutput 2014-11-28 10:54:04 -08:00
UICommon Added GameCube Adapter support. 2014-12-10 20:45:45 +11:00
VideoBackends Merge pull request #1657 from Tinob/master 2014-12-08 09:05:22 +01:00
VideoCommon Merge pull request #1665 from Sonicadvance1/yielding_the_dual_core_world 2014-12-09 02:22:27 -06:00
CMakeLists.txt