.. |
AbstractFramebuffer.cpp
|
|
|
AbstractFramebuffer.h
|
|
|
AbstractPipeline.h
|
|
|
AbstractShader.h
|
|
|
AbstractStagingTexture.cpp
|
|
|
AbstractStagingTexture.h
|
|
|
AbstractTexture.cpp
|
FramebufferManager: Correctly handle read back D24S8 textures
|
2019-07-31 15:33:28 +10:00 |
AbstractTexture.h
|
FramebufferManager: Correctly handle read back D24S8 textures
|
2019-07-31 15:33:28 +10:00 |
AsyncRequests.cpp
|
Core: Skip duplicate frames when using frame advance
|
2020-04-09 11:39:29 +02:00 |
AsyncRequests.h
|
Core: Skip duplicate frames when using frame advance
|
2020-04-09 11:39:29 +02:00 |
AsyncShaderCompiler.cpp
|
name some threads
|
2020-08-22 17:22:07 -07:00 |
AsyncShaderCompiler.h
|
|
|
BoundingBox.cpp
|
VideoCommon/BoundingBox: Move PixelShaderManager::SetBoundingBoxActive() calls into Enable()/Disable()
|
2019-12-05 11:57:58 -05:00 |
BoundingBox.h
|
VideoCommon/BoundingBox: Make interface for querying bounding box data
|
2019-12-05 11:48:42 -05:00 |
BPFunctions.cpp
|
VideoCommon: Remove unused MathUtil.h include from VideoCommon.h
|
2019-07-16 20:54:34 -04:00 |
BPFunctions.h
|
VideoCommon: Remove unused MathUtil.h include from VideoCommon.h
|
2019-07-16 20:54:34 -04:00 |
BPMemory.cpp
|
|
|
BPMemory.h
|
Externals: Add zstd
|
2020-05-13 20:53:10 +02:00 |
BPStructs.cpp
|
Remove warnings of -Wsign-compare
|
2020-03-25 07:57:14 +08:00 |
BPStructs.h
|
|
|
CMakeLists.txt
|
VideoCommon: Add Free Look camera with separate modes
|
2020-05-03 13:31:47 -05:00 |
CommandProcessor.cpp
|
Replace Windows CMake lambda constexpr capture workaround
|
2020-06-25 13:11:29 +02:00 |
CommandProcessor.h
|
|
|
ConstantManager.h
|
|
|
CPMemory.cpp
|
|
|
CPMemory.h
|
|
|
DataReader.h
|
DataReader: Make use of if constexpr where applicable
|
2020-10-20 08:42:32 -04:00 |
DriverDetails.cpp
|
VideoBackends: Disable GPU Texture Decoding under MoltenVK
|
2020-09-07 17:28:05 -04:00 |
DriverDetails.h
|
VideoBackends: Disable GPU Texture Decoding under MoltenVK
|
2020-09-07 17:28:05 -04:00 |
Fifo.cpp
|
VideoBackendBase: Do save state logic on the GPU thread
|
2019-07-24 04:08:25 +10:00 |
Fifo.h
|
|
|
FPSCounter.cpp
|
|
|
FPSCounter.h
|
|
|
FramebufferManager.cpp
|
FramebufferManager: Fix EFB readbacks with MSAA on
|
2020-09-25 20:58:02 +10:00 |
FramebufferManager.h
|
FramebufferManager: Fix invalid readback of EFB D24S8 depth
|
2020-05-24 15:36:04 +10:00 |
FramebufferShaderGen.cpp
|
FramebufferShaderGen: Migrate over to fmt
|
2020-10-19 18:49:01 -04:00 |
FramebufferShaderGen.h
|
VideoCommon/FramebufferShaderGen: Remove unused Config struct
|
2019-12-04 23:54:15 -05:00 |
FrameDump.cpp
|
VideoCommon: FrameDump fixes/cleanups.
|
2020-10-22 12:17:26 -05:00 |
FrameDump.h
|
VideoCommon: FrameDump fixes/cleanups.
|
2020-10-22 12:17:26 -05:00 |
FreeLookCamera.cpp
|
FreeLookCamera: Fix savestate branch inconsistency.
|
2020-06-28 02:31:37 +02:00 |
FreeLookCamera.h
|
VideoCommon: change freelook camera fov step size and expose it
|
2020-06-25 13:34:42 -05:00 |
GeometryShaderGen.cpp
|
GeometryShaderGen: Migrate over to fmt
|
2020-10-19 19:22:02 -04:00 |
GeometryShaderGen.h
|
|
|
GeometryShaderManager.cpp
|
|
|
GeometryShaderManager.h
|
|
|
GXPipelineTypes.h
|
|
|
HiresTextures_DDSLoader.cpp
|
|
|
HiresTextures.cpp
|
Core: Load custom textures after inputs has been loaded and avoid sending force texture reload during startup for dynamic textures. This ensures that custom texture loading only happens once and users don't see any weird flashes on startup
|
2020-10-03 17:10:36 -05:00 |
HiresTextures.h
|
InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image.
|
2020-10-03 17:10:35 -05:00 |
ImageWrite.cpp
|
|
|
ImageWrite.h
|
|
|
IndexGenerator.cpp
|
VideoCommon/IndexGenerator: Eliminate static state
|
2019-12-05 10:49:32 -05:00 |
IndexGenerator.h
|
VideoCommon/IndexGenerator: Eliminate static state
|
2019-12-05 10:49:32 -05:00 |
LightingShaderGen.cpp
|
LightingShaderGen: Transition over to fmt
|
2020-07-24 13:50:09 -04:00 |
LightingShaderGen.h
|
LightingShaderGen: Transition over to fmt
|
2020-07-24 13:50:09 -04:00 |
LookUpTables.h
|
|
|
NativeVertexFormat.h
|
|
|
NetPlayChatUI.cpp
|
|
|
NetPlayChatUI.h
|
|
|
NetPlayGolfUI.cpp
|
VideoCommon: Make use of fmt outside of shader generators
|
2019-11-23 16:00:45 -05:00 |
NetPlayGolfUI.h
|
|
|
OnScreenDisplay.cpp
|
Android: Move OSD out of the way when menu is open
|
2020-09-16 18:36:15 +02:00 |
OnScreenDisplay.h
|
Android: Move OSD out of the way when menu is open
|
2020-09-16 18:36:15 +02:00 |
OpcodeDecoding.cpp
|
VideoCommon/OpcodeDecoding: Make use of if constexpr
|
2019-12-05 09:13:06 -05:00 |
OpcodeDecoding.h
|
VideoCommon/OpcodeDecoding: Move g_bRecordFifoData into namespace
|
2019-12-05 09:13:03 -05:00 |
PerfQueryBase.cpp
|
|
|
PerfQueryBase.h
|
|
|
PixelEngine.cpp
|
VideoCommon/BoundingBox: Move PixelShaderManager::SetBoundingBoxActive() calls into Enable()/Disable()
|
2019-12-05 11:57:58 -05:00 |
PixelEngine.h
|
|
|
PixelShaderGen.cpp
|
VideoCommon/BoundingBox: Make interface for querying bounding box data
|
2019-12-05 11:48:42 -05:00 |
PixelShaderGen.h
|
|
|
PixelShaderManager.cpp
|
|
|
PixelShaderManager.h
|
|
|
PostProcessing.cpp
|
VideoCommon/ShaderGenCommon: Make template functions regular functions
|
2020-05-25 21:12:29 -04:00 |
PostProcessing.h
|
VideoCommon: Remove unused MathUtil.h include from VideoCommon.h
|
2019-07-16 20:54:34 -04:00 |
RenderBase.cpp
|
VideoCommon: FrameDump fixes/cleanups.
|
2020-10-22 12:17:26 -05:00 |
RenderBase.h
|
VideoCommon: FrameDump fixes/cleanups.
|
2020-10-22 12:17:26 -05:00 |
RenderState.cpp
|
RenderState: Approximate logic op with blending if unsupported
|
2019-08-04 14:06:08 +10:00 |
RenderState.h
|
RenderState: Approximate logic op with blending if unsupported
|
2019-08-04 14:06:08 +10:00 |
SamplerCommon.h
|
|
|
sfont.inc
|
|
|
ShaderCache.cpp
|
VideoCommon/ShaderGenCommon: Make template functions regular functions
|
2020-05-25 21:12:29 -04:00 |
ShaderCache.h
|
VideoCommon/ShaderGenCommon: Make template functions regular functions
|
2020-05-25 21:12:29 -04:00 |
ShaderGenCommon.cpp
|
VideoCommon/ShaderGenCommon: Make template functions regular functions
|
2020-05-25 21:12:29 -04:00 |
ShaderGenCommon.h
|
VideoCommon/ShaderGenCommon: Make template functions regular functions
|
2020-05-25 21:12:29 -04:00 |
Statistics.cpp
|
VideoCommon: Remove unused MathUtil.h include from VideoCommon.h
|
2019-07-16 20:54:34 -04:00 |
Statistics.h
|
VideoCommon/Statistics: Remove unused DECSTAT macro
|
2019-07-10 23:40:13 -04:00 |
TextureCacheBase.cpp
|
InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image.
|
2020-10-03 17:10:35 -05:00 |
TextureCacheBase.h
|
InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image.
|
2020-10-03 17:10:35 -05:00 |
TextureConfig.cpp
|
|
|
TextureConfig.h
|
|
|
TextureConversionShader.cpp
|
VideoCommon/TextureConversionShader: Make use of fmt where applicable
|
2020-01-23 14:19:40 -05:00 |
TextureConversionShader.h
|
VideoCommon/TextureConversionShader: Convert over to using ShaderCode
|
2020-01-23 14:19:36 -05:00 |
TextureConverterShaderGen.cpp
|
VideoCommon/TextureConverterShaderGen: Convert over to fmt
|
2019-12-03 05:05:02 -05:00 |
TextureConverterShaderGen.h
|
|
|
TextureDecoder_Common.cpp
|
|
|
TextureDecoder_Generic.cpp
|
|
|
TextureDecoder_Util.h
|
|
|
TextureDecoder_x64.cpp
|
|
|
TextureDecoder.h
|
TextureCache: Support reinterpreting formats for VRAM textures
|
2019-07-14 19:16:27 +10:00 |
UberShaderCommon.cpp
|
UberShaderCommon: Migrate over to fmt
|
2020-10-20 06:22:48 -04:00 |
UberShaderCommon.h
|
UberShaderCommon: Migrate over to fmt
|
2020-10-20 06:22:48 -04:00 |
UberShaderPixel.cpp
|
VideoCommon/ShaderGenCommon: Make template functions regular functions
|
2020-05-25 21:12:29 -04:00 |
UberShaderPixel.h
|
VideoCommon/ShaderGenCommon: Make template functions regular functions
|
2020-05-25 21:12:29 -04:00 |
UberShaderVertex.cpp
|
UberShaderVertex: Migrate over to fmt
|
2020-10-20 09:24:10 -04:00 |
UberShaderVertex.h
|
|
|
VertexLoader_Color.cpp
|
|
|
VertexLoader_Color.h
|
|
|
VertexLoader_Normal.cpp
|
|
|
VertexLoader_Normal.h
|
|
|
VertexLoader_Position.cpp
|
|
|
VertexLoader_Position.h
|
|
|
VertexLoader_TextCoord.cpp
|
|
|
VertexLoader_TextCoord.h
|
|
|
VertexLoader.cpp
|
|
|
VertexLoader.h
|
|
|
VertexLoaderARM64.cpp
|
Compile fixes for Windows-on-ARM64
|
2019-12-28 19:20:41 +10:00 |
VertexLoaderARM64.h
|
|
|
VertexLoaderBase.cpp
|
VideoCommon: Make use of fmt outside of shader generators
|
2019-11-23 16:00:45 -05:00 |
VertexLoaderBase.h
|
|
|
VertexLoaderManager.cpp
|
VideoCommon/IndexGenerator: Eliminate static state
|
2019-12-05 10:49:32 -05:00 |
VertexLoaderManager.h
|
|
|
VertexLoaderUtils.h
|
Externals: Add zstd
|
2020-05-13 20:53:10 +02:00 |
VertexLoaderX64.cpp
|
VertexLoaderX64: Don't use PDEP on AMD Zen
|
2020-01-26 22:12:00 -05:00 |
VertexLoaderX64.h
|
|
|
VertexManagerBase.cpp
|
VideoCommon/ShaderGenCommon: Make template functions regular functions
|
2020-05-25 21:12:29 -04:00 |
VertexManagerBase.h
|
VideoCommon: Tweak widescreen heuristic and clean up some related Renderer logic.
|
2020-02-09 13:22:25 -06:00 |
VertexShaderGen.cpp
|
VertexShaderGen: Fix unescaped { in D3D shader.
|
2020-10-19 20:05:07 +02:00 |
VertexShaderGen.h
|
|
|
VertexShaderManager.cpp
|
Merge pull request #8884 from iwubcode/freelook_performance_fix
|
2020-07-04 14:19:59 +10:00 |
VertexShaderManager.h
|
VideoCommon: remove VertexShaderManager functions instead preferring the direct freelook camera methods
|
2020-05-03 13:34:13 -05:00 |
VideoBackendBase.cpp
|
VideoCommon: Simplify VideoBackendBase::GetDefaultBackendName
|
2020-10-21 22:00:10 +02:00 |
VideoBackendBase.h
|
VideoCommon: Get rid of the global g_available_video_backends
|
2020-10-21 22:00:10 +02:00 |
VideoCommon.h
|
msvc: enable /Zc:preprocessor and make build compile cleanly
|
2020-08-27 21:58:48 -07:00 |
VideoCommon.vcxproj
|
msbuild: re-enable standalone vcxproj processing
|
2020-08-22 16:17:50 -07:00 |
VideoCommon.vcxproj.filters
|
Add an ARM64 target to Visual Studio projects
|
2019-12-28 19:20:41 +10:00 |
VideoConfig.cpp
|
DolphinQt / VideoCommon: Add additional texture dumping options. Specifically, this enables users to choose whether to dump mip maps, base level textures, or both.
|
2020-07-22 19:30:27 -05:00 |
VideoConfig.h
|
DolphinQt / VideoCommon: Add additional texture dumping options. Specifically, this enables users to choose whether to dump mip maps, base level textures, or both.
|
2020-07-22 19:30:27 -05:00 |
VideoState.cpp
|
FramebufferManager: Support saving EFB to save state
|
2019-07-24 05:19:22 +10:00 |
VideoState.h
|
|
|
XFMemory.cpp
|
|
|
XFMemory.h
|
XFMemory: SETPOSMTXINFO should be SETPOSTMTXINFO
|
2020-04-29 05:26:02 +02:00 |
XFStructs.cpp
|
XFMemory: SETPOSMTXINFO should be SETPOSTMTXINFO
|
2020-04-29 05:26:02 +02:00 |
XFStructs.h
|
|
|