dolphin/Source/Core/VideoCommon
JosJuice 908d6f8fa0
Merge pull request #9179 from leoetlino/available-video-backends
VideoCommon: Get rid of the global g_available_video_backends
2020-10-23 20:02:21 +02:00
..
AbstractFramebuffer.cpp
AbstractFramebuffer.h
AbstractPipeline.h
AbstractShader.h
AbstractStagingTexture.cpp
AbstractStagingTexture.h
AbstractTexture.cpp FramebufferManager: Correctly handle read back D24S8 textures 2019-07-31 15:33:28 +10:00
AbstractTexture.h FramebufferManager: Correctly handle read back D24S8 textures 2019-07-31 15:33:28 +10:00
AsyncRequests.cpp Core: Skip duplicate frames when using frame advance 2020-04-09 11:39:29 +02:00
AsyncRequests.h Core: Skip duplicate frames when using frame advance 2020-04-09 11:39:29 +02:00
AsyncShaderCompiler.cpp name some threads 2020-08-22 17:22:07 -07:00
AsyncShaderCompiler.h
BoundingBox.cpp VideoCommon/BoundingBox: Move PixelShaderManager::SetBoundingBoxActive() calls into Enable()/Disable() 2019-12-05 11:57:58 -05:00
BoundingBox.h VideoCommon/BoundingBox: Make interface for querying bounding box data 2019-12-05 11:48:42 -05:00
BPFunctions.cpp VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
BPFunctions.h VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
BPMemory.cpp
BPMemory.h Externals: Add zstd 2020-05-13 20:53:10 +02:00
BPStructs.cpp Remove warnings of -Wsign-compare 2020-03-25 07:57:14 +08:00
BPStructs.h
CMakeLists.txt VideoCommon: Add Free Look camera with separate modes 2020-05-03 13:31:47 -05:00
CommandProcessor.cpp Replace Windows CMake lambda constexpr capture workaround 2020-06-25 13:11:29 +02:00
CommandProcessor.h
ConstantManager.h
CPMemory.cpp
CPMemory.h
DataReader.h DataReader: Make use of if constexpr where applicable 2020-10-20 08:42:32 -04:00
DriverDetails.cpp VideoBackends: Disable GPU Texture Decoding under MoltenVK 2020-09-07 17:28:05 -04:00
DriverDetails.h VideoBackends: Disable GPU Texture Decoding under MoltenVK 2020-09-07 17:28:05 -04:00
Fifo.cpp VideoBackendBase: Do save state logic on the GPU thread 2019-07-24 04:08:25 +10:00
Fifo.h
FPSCounter.cpp
FPSCounter.h
FramebufferManager.cpp FramebufferManager: Fix EFB readbacks with MSAA on 2020-09-25 20:58:02 +10:00
FramebufferManager.h FramebufferManager: Fix invalid readback of EFB D24S8 depth 2020-05-24 15:36:04 +10:00
FramebufferShaderGen.cpp FramebufferShaderGen: Migrate over to fmt 2020-10-19 18:49:01 -04:00
FramebufferShaderGen.h VideoCommon/FramebufferShaderGen: Remove unused Config struct 2019-12-04 23:54:15 -05:00
FrameDump.cpp VideoCommon: FrameDump fixes/cleanups. 2020-10-22 12:17:26 -05:00
FrameDump.h VideoCommon: FrameDump fixes/cleanups. 2020-10-22 12:17:26 -05:00
FreeLookCamera.cpp FreeLookCamera: Fix savestate branch inconsistency. 2020-06-28 02:31:37 +02:00
FreeLookCamera.h VideoCommon: change freelook camera fov step size and expose it 2020-06-25 13:34:42 -05:00
GeometryShaderGen.cpp GeometryShaderGen: Migrate over to fmt 2020-10-19 19:22:02 -04:00
GeometryShaderGen.h
GeometryShaderManager.cpp
GeometryShaderManager.h
GXPipelineTypes.h
HiresTextures_DDSLoader.cpp
HiresTextures.cpp Core: Load custom textures after inputs has been loaded and avoid sending force texture reload during startup for dynamic textures. This ensures that custom texture loading only happens once and users don't see any weird flashes on startup 2020-10-03 17:10:36 -05:00
HiresTextures.h InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image. 2020-10-03 17:10:35 -05:00
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp VideoCommon/IndexGenerator: Eliminate static state 2019-12-05 10:49:32 -05:00
IndexGenerator.h VideoCommon/IndexGenerator: Eliminate static state 2019-12-05 10:49:32 -05:00
LightingShaderGen.cpp LightingShaderGen: Transition over to fmt 2020-07-24 13:50:09 -04:00
LightingShaderGen.h LightingShaderGen: Transition over to fmt 2020-07-24 13:50:09 -04:00
LookUpTables.h
NativeVertexFormat.h
NetPlayChatUI.cpp
NetPlayChatUI.h
NetPlayGolfUI.cpp VideoCommon: Make use of fmt outside of shader generators 2019-11-23 16:00:45 -05:00
NetPlayGolfUI.h
OnScreenDisplay.cpp Android: Move OSD out of the way when menu is open 2020-09-16 18:36:15 +02:00
OnScreenDisplay.h Android: Move OSD out of the way when menu is open 2020-09-16 18:36:15 +02:00
OpcodeDecoding.cpp VideoCommon/OpcodeDecoding: Make use of if constexpr 2019-12-05 09:13:06 -05:00
OpcodeDecoding.h VideoCommon/OpcodeDecoding: Move g_bRecordFifoData into namespace 2019-12-05 09:13:03 -05:00
PerfQueryBase.cpp
PerfQueryBase.h
PixelEngine.cpp VideoCommon/BoundingBox: Move PixelShaderManager::SetBoundingBoxActive() calls into Enable()/Disable() 2019-12-05 11:57:58 -05:00
PixelEngine.h
PixelShaderGen.cpp VideoCommon/BoundingBox: Make interface for querying bounding box data 2019-12-05 11:48:42 -05:00
PixelShaderGen.h
PixelShaderManager.cpp
PixelShaderManager.h
PostProcessing.cpp VideoCommon/ShaderGenCommon: Make template functions regular functions 2020-05-25 21:12:29 -04:00
PostProcessing.h VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
RenderBase.cpp VideoCommon: FrameDump fixes/cleanups. 2020-10-22 12:17:26 -05:00
RenderBase.h VideoCommon: FrameDump fixes/cleanups. 2020-10-22 12:17:26 -05:00
RenderState.cpp RenderState: Approximate logic op with blending if unsupported 2019-08-04 14:06:08 +10:00
RenderState.h RenderState: Approximate logic op with blending if unsupported 2019-08-04 14:06:08 +10:00
SamplerCommon.h
sfont.inc
ShaderCache.cpp VideoCommon/ShaderGenCommon: Make template functions regular functions 2020-05-25 21:12:29 -04:00
ShaderCache.h VideoCommon/ShaderGenCommon: Make template functions regular functions 2020-05-25 21:12:29 -04:00
ShaderGenCommon.cpp VideoCommon/ShaderGenCommon: Make template functions regular functions 2020-05-25 21:12:29 -04:00
ShaderGenCommon.h VideoCommon/ShaderGenCommon: Make template functions regular functions 2020-05-25 21:12:29 -04:00
Statistics.cpp VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
Statistics.h VideoCommon/Statistics: Remove unused DECSTAT macro 2019-07-10 23:40:13 -04:00
TextureCacheBase.cpp InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image. 2020-10-03 17:10:35 -05:00
TextureCacheBase.h InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image. 2020-10-03 17:10:35 -05:00
TextureConfig.cpp
TextureConfig.h
TextureConversionShader.cpp VideoCommon/TextureConversionShader: Make use of fmt where applicable 2020-01-23 14:19:40 -05:00
TextureConversionShader.h VideoCommon/TextureConversionShader: Convert over to using ShaderCode 2020-01-23 14:19:36 -05:00
TextureConverterShaderGen.cpp VideoCommon/TextureConverterShaderGen: Convert over to fmt 2019-12-03 05:05:02 -05:00
TextureConverterShaderGen.h
TextureDecoder_Common.cpp
TextureDecoder_Generic.cpp
TextureDecoder_Util.h
TextureDecoder_x64.cpp
TextureDecoder.h TextureCache: Support reinterpreting formats for VRAM textures 2019-07-14 19:16:27 +10:00
UberShaderCommon.cpp UberShaderCommon: Migrate over to fmt 2020-10-20 06:22:48 -04:00
UberShaderCommon.h UberShaderCommon: Migrate over to fmt 2020-10-20 06:22:48 -04:00
UberShaderPixel.cpp VideoCommon/ShaderGenCommon: Make template functions regular functions 2020-05-25 21:12:29 -04:00
UberShaderPixel.h VideoCommon/ShaderGenCommon: Make template functions regular functions 2020-05-25 21:12:29 -04:00
UberShaderVertex.cpp UberShaderVertex: Migrate over to fmt 2020-10-20 09:24:10 -04:00
UberShaderVertex.h
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp
VertexLoader_Normal.h
VertexLoader_Position.cpp
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
VertexLoader_TextCoord.h
VertexLoader.cpp
VertexLoader.h
VertexLoaderARM64.cpp Compile fixes for Windows-on-ARM64 2019-12-28 19:20:41 +10:00
VertexLoaderARM64.h
VertexLoaderBase.cpp VideoCommon: Make use of fmt outside of shader generators 2019-11-23 16:00:45 -05:00
VertexLoaderBase.h
VertexLoaderManager.cpp VideoCommon/IndexGenerator: Eliminate static state 2019-12-05 10:49:32 -05:00
VertexLoaderManager.h
VertexLoaderUtils.h Externals: Add zstd 2020-05-13 20:53:10 +02:00
VertexLoaderX64.cpp VertexLoaderX64: Don't use PDEP on AMD Zen 2020-01-26 22:12:00 -05:00
VertexLoaderX64.h
VertexManagerBase.cpp VideoCommon/ShaderGenCommon: Make template functions regular functions 2020-05-25 21:12:29 -04:00
VertexManagerBase.h VideoCommon: Tweak widescreen heuristic and clean up some related Renderer logic. 2020-02-09 13:22:25 -06:00
VertexShaderGen.cpp VertexShaderGen: Fix unescaped { in D3D shader. 2020-10-19 20:05:07 +02:00
VertexShaderGen.h
VertexShaderManager.cpp Merge pull request #8884 from iwubcode/freelook_performance_fix 2020-07-04 14:19:59 +10:00
VertexShaderManager.h VideoCommon: remove VertexShaderManager functions instead preferring the direct freelook camera methods 2020-05-03 13:34:13 -05:00
VideoBackendBase.cpp VideoCommon: Simplify VideoBackendBase::GetDefaultBackendName 2020-10-21 22:00:10 +02:00
VideoBackendBase.h VideoCommon: Get rid of the global g_available_video_backends 2020-10-21 22:00:10 +02:00
VideoCommon.h msvc: enable /Zc:preprocessor and make build compile cleanly 2020-08-27 21:58:48 -07:00
VideoCommon.vcxproj msbuild: re-enable standalone vcxproj processing 2020-08-22 16:17:50 -07:00
VideoCommon.vcxproj.filters Add an ARM64 target to Visual Studio projects 2019-12-28 19:20:41 +10:00
VideoConfig.cpp DolphinQt / VideoCommon: Add additional texture dumping options. Specifically, this enables users to choose whether to dump mip maps, base level textures, or both. 2020-07-22 19:30:27 -05:00
VideoConfig.h DolphinQt / VideoCommon: Add additional texture dumping options. Specifically, this enables users to choose whether to dump mip maps, base level textures, or both. 2020-07-22 19:30:27 -05:00
VideoState.cpp FramebufferManager: Support saving EFB to save state 2019-07-24 05:19:22 +10:00
VideoState.h
XFMemory.cpp
XFMemory.h XFMemory: SETPOSMTXINFO should be SETPOSTMTXINFO 2020-04-29 05:26:02 +02:00
XFStructs.cpp XFMemory: SETPOSMTXINFO should be SETPOSTMTXINFO 2020-04-29 05:26:02 +02:00
XFStructs.h