dolphin/Source/Core/Common/Src
Pierre Bourdon 90af798d3d Partially revert be200074e9 for OS X systems
/dev/shm is not a tmpfs mountpoint on that operating system. Use /tmp but keep
the unlinking to avoid useless disk IO.
2012-08-25 03:30:37 +02:00
..
Crypto
ABI.cpp fix for stack corruption caused by certain DSP LLE JIT ABI calls. 2012-01-07 20:46:41 -08:00
ABI.h
Atomic_GCC.h
Atomic_Win32.h
Atomic.h
BreakPoints.cpp Linux build fix 2012-03-18 23:37:38 +11:00
BreakPoints.h Sped up the Dolphin debugger in JIT mode by splitting a block only while stepping or when it contains a breakpoint. The block is invalidated when a breakpoint is set or cleared. 2012-03-15 21:48:19 +11:00
CDUtils.cpp The data from strdup must be deallocated with free, not delete. I got rid of that ugly strdup and replaced the A though Z cdrom drive letter searching with Windows API stuffs. 2011-03-12 06:50:20 +00:00
CDUtils.h
ChunkFile.h Fix compilation errors with g++4.7 2012-05-26 08:09:50 +02:00
ColorUtil.cpp
ColorUtil.h
Common.h Remove scons-related files 2012-03-25 12:55:02 -07:00
CommonFuncs.h Fix compilation with g++ 4.7 and some warnings. Fixes issue 5347. 2012-04-07 15:45:32 -05:00
CommonPaths.h Added a button to dump the FakeVMEM from the memory debugger if the game uses it 2012-06-19 13:51:29 +02:00
CommonTypes.h
ConsoleListener.cpp Support ANSI color codes in the console logger for Linux/Mac 2012-06-19 12:11:15 +02:00
ConsoleListener.h Support ANSI color codes in the console logger for Linux/Mac 2012-06-19 12:11:15 +02:00
CPUDetect.cpp Fix a crash at startup with Dolphin on Linux compiled in debug mode 2012-01-02 00:59:37 +01:00
CPUDetect.h
DebugInterface.h
ExtendedTrace.cpp
ExtendedTrace.h
FifoQueue.h
FileSearch.cpp
FileSearch.h
FileUtil.cpp Added a button to dump the FakeVMEM from the memory debugger if the game uses it 2012-06-19 13:51:29 +02:00
FileUtil.h Added a button to dump the FakeVMEM from the memory debugger if the game uses it 2012-06-19 13:51:29 +02:00
FixedSizeQueue.h
Hash.cpp Improvement to revision b8bef29bcc .. :P 2012-02-25 10:59:00 +01:00
Hash.h
IniFile.cpp Add comment here so people know what's up. 2012-02-28 00:27:16 -06:00
IniFile.h
LinearDiskCache.h Revert the recent zcomploc changes including the Graphic_Fixes merge. 2012-08-10 20:12:02 +02:00
Log.h Use do { ... } while (0) for the *_LOG macros 2012-08-20 13:12:49 +02:00
LogManager.cpp added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window) 2012-01-07 23:04:18 -08:00
LogManager.h added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window) 2012-01-07 23:04:18 -08:00
MathUtil.cpp some code cleanup i have left in my folder :) 2011-05-25 18:14:29 +00:00
MathUtil.h force VolumeDirectory to align files to 32KB (only streaming audio files really need to be aligned...) 2012-04-23 00:50:44 -07:00
MemArena.cpp Partially revert be200074e9 for OS X systems 2012-08-25 03:30:37 +02:00
MemArena.h fixes issue 5507 2012-07-11 20:54:50 -07:00
MemoryUtil.cpp fix Common lib re-linking all the time 2012-03-18 05:47:55 -07:00
MemoryUtil.h
Misc.cpp Hack Misc.cpp into building on OS X. 2011-03-16 22:58:24 +00:00
MsgHandler.cpp Improve the shader UID debugging stuff and merge it to VideoCommon, effectively enabling it in D3D9 and D3D11 as well. 2011-09-09 00:32:04 +02:00
MsgHandler.h Oops. Forgot to add the CriticalAlert definitions for windows. 2011-07-15 16:50:54 +00:00
NandPaths.cpp NAND:Consolidate Wad/Directory loading in CNANDContentLoader to one function 2011-05-09 05:47:29 +00:00
NandPaths.h NAND:Consolidate Wad/Directory loading in CNANDContentLoader to one function 2011-05-09 05:47:29 +00:00
SDCardUtil.cpp
SDCardUtil.h
Setup.h
stdafx.cpp
stdafx.h
StdConditionVariable.h
StdMutex.h pthread_mutexattr_t's must be initialized before the type can be set. 2011-03-14 15:06:06 +00:00
StdThread.h Merge branch 'misc-speedups' 2012-05-26 12:35:08 +10:00
StringUtil.cpp Reset errno to zero before testing it after the strtoul call. Fixes issue 5078. 2011-12-29 12:05:36 +11:00
StringUtil.h
SymbolDB.cpp
SymbolDB.h
SysConf.cpp Fix some minor bugs pointed out by PVS Studio (thanks!) 2012-03-03 20:07:20 +01:00
SysConf.h sysconf SetArayData use the minimum of the buffersize or the dataLength 2012-02-01 00:04:18 -08:00
Thread.cpp
Thread.h fixed an issue where the CPU sometimes single-steps an extra time after pausing 2012-01-04 01:33:38 -08:00
Thunk.cpp
Thunk.h
Timer.cpp
Timer.h
Version.cpp fix build issue with intel compiler and fix some unsafe string usages, patch by FilthyMonkey 2011-10-01 21:31:43 -05:00
VideoBackendBase.cpp * GUI Video-Settings changes: 2011-03-21 19:57:31 +00:00
VideoBackendBase.h made savestates synchronous and immediate. this allows saving or loading while the emulator is paused, fixes issues where savestate hotkeys would get ignored if pressed too close together, might speed up savestates in some cases, and hopefully makes savestates more stable too. 2012-05-26 13:09:38 +10:00
x64Analyzer.cpp
x64Analyzer.h
x64Emitter.cpp Changed MOVDDUP to use MOVSD on non-SSE3 CPU's. 2012-06-02 10:06:47 +10:00
x64Emitter.h Added SHRD/SHLD x86 emitters, further optimized srawx 2012-01-09 00:10:13 -05:00