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Crypto
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ABI.cpp
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fix for stack corruption caused by certain DSP LLE JIT ABI calls.
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2012-01-07 20:46:41 -08:00 |
ABI.h
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Atomic_GCC.h
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Atomic_Win32.h
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Atomic.h
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BreakPoints.cpp
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Linux build fix
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2012-03-18 23:37:38 +11:00 |
BreakPoints.h
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Sped up the Dolphin debugger in JIT mode by splitting a block only while stepping or when it contains a breakpoint. The block is invalidated when a breakpoint is set or cleared.
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2012-03-15 21:48:19 +11:00 |
CDUtils.cpp
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The data from strdup must be deallocated with free, not delete. I got rid of that ugly strdup and replaced the A though Z cdrom drive letter searching with Windows API stuffs.
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2011-03-12 06:50:20 +00:00 |
CDUtils.h
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ChunkFile.h
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Fix compilation errors with g++4.7
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2012-05-26 08:09:50 +02:00 |
ColorUtil.cpp
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ColorUtil.h
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Common.h
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Remove scons-related files
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2012-03-25 12:55:02 -07:00 |
CommonFuncs.h
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Fix compilation with g++ 4.7 and some warnings. Fixes issue 5347.
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2012-04-07 15:45:32 -05:00 |
CommonPaths.h
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Added a button to dump the FakeVMEM from the memory debugger if the game uses it
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2012-06-19 13:51:29 +02:00 |
CommonTypes.h
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ConsoleListener.cpp
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Support ANSI color codes in the console logger for Linux/Mac
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2012-06-19 12:11:15 +02:00 |
ConsoleListener.h
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Support ANSI color codes in the console logger for Linux/Mac
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2012-06-19 12:11:15 +02:00 |
CPUDetect.cpp
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Fix a crash at startup with Dolphin on Linux compiled in debug mode
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2012-01-02 00:59:37 +01:00 |
CPUDetect.h
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DebugInterface.h
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ExtendedTrace.cpp
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ExtendedTrace.h
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FifoQueue.h
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FileSearch.cpp
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FileSearch.h
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FileUtil.cpp
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Added a button to dump the FakeVMEM from the memory debugger if the game uses it
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2012-06-19 13:51:29 +02:00 |
FileUtil.h
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Added a button to dump the FakeVMEM from the memory debugger if the game uses it
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2012-06-19 13:51:29 +02:00 |
FixedSizeQueue.h
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Hash.cpp
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Improvement to revision b8bef29bcc .. :P
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2012-02-25 10:59:00 +01:00 |
Hash.h
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IniFile.cpp
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Add comment here so people know what's up.
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2012-02-28 00:27:16 -06:00 |
IniFile.h
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LinearDiskCache.h
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Revert the recent zcomploc changes including the Graphic_Fixes merge.
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2012-08-10 20:12:02 +02:00 |
Log.h
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Use do { ... } while (0) for the *_LOG macros
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2012-08-20 13:12:49 +02:00 |
LogManager.cpp
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added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window)
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2012-01-07 23:04:18 -08:00 |
LogManager.h
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added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window)
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2012-01-07 23:04:18 -08:00 |
MathUtil.cpp
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some code cleanup i have left in my folder :)
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2011-05-25 18:14:29 +00:00 |
MathUtil.h
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force VolumeDirectory to align files to 32KB (only streaming audio files really need to be aligned...)
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2012-04-23 00:50:44 -07:00 |
MemArena.cpp
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Partially revert be200074e9 for OS X systems
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2012-08-25 03:30:37 +02:00 |
MemArena.h
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fixes issue 5507
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2012-07-11 20:54:50 -07:00 |
MemoryUtil.cpp
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fix Common lib re-linking all the time
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2012-03-18 05:47:55 -07:00 |
MemoryUtil.h
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Misc.cpp
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Hack Misc.cpp into building on OS X.
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2011-03-16 22:58:24 +00:00 |
MsgHandler.cpp
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Improve the shader UID debugging stuff and merge it to VideoCommon, effectively enabling it in D3D9 and D3D11 as well.
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2011-09-09 00:32:04 +02:00 |
MsgHandler.h
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Oops. Forgot to add the CriticalAlert definitions for windows.
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2011-07-15 16:50:54 +00:00 |
NandPaths.cpp
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NAND:Consolidate Wad/Directory loading in CNANDContentLoader to one function
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2011-05-09 05:47:29 +00:00 |
NandPaths.h
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NAND:Consolidate Wad/Directory loading in CNANDContentLoader to one function
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2011-05-09 05:47:29 +00:00 |
SDCardUtil.cpp
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SDCardUtil.h
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Setup.h
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stdafx.cpp
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stdafx.h
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StdConditionVariable.h
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StdMutex.h
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pthread_mutexattr_t's must be initialized before the type can be set.
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2011-03-14 15:06:06 +00:00 |
StdThread.h
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Merge branch 'misc-speedups'
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2012-05-26 12:35:08 +10:00 |
StringUtil.cpp
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Reset errno to zero before testing it after the strtoul call. Fixes issue 5078.
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2011-12-29 12:05:36 +11:00 |
StringUtil.h
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SymbolDB.cpp
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SymbolDB.h
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SysConf.cpp
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Fix some minor bugs pointed out by PVS Studio (thanks!)
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2012-03-03 20:07:20 +01:00 |
SysConf.h
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sysconf SetArayData use the minimum of the buffersize or the dataLength
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2012-02-01 00:04:18 -08:00 |
Thread.cpp
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Thread.h
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fixed an issue where the CPU sometimes single-steps an extra time after pausing
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2012-01-04 01:33:38 -08:00 |
Thunk.cpp
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Thunk.h
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Timer.cpp
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Timer.h
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Version.cpp
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fix build issue with intel compiler and fix some unsafe string usages, patch by FilthyMonkey
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2011-10-01 21:31:43 -05:00 |
VideoBackendBase.cpp
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* GUI Video-Settings changes:
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2011-03-21 19:57:31 +00:00 |
VideoBackendBase.h
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made savestates synchronous and immediate. this allows saving or loading while the emulator is paused, fixes issues where savestate hotkeys would get ignored if pressed too close together, might speed up savestates in some cases, and hopefully makes savestates more stable too.
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2012-05-26 13:09:38 +10:00 |
x64Analyzer.cpp
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x64Analyzer.h
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x64Emitter.cpp
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Changed MOVDDUP to use MOVSD on non-SSE3 CPU's.
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2012-06-02 10:06:47 +10:00 |
x64Emitter.h
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Added SHRD/SHLD x86 emitters, further optimized srawx
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2012-01-09 00:10:13 -05:00 |