dolphin/Source/Core/VideoBackends/OGL
Ryan Houdek 92ec49ac9f Change to ARM's naming convention in DriverDetails.
This matches how ARM handles their naming in their drivers for different models.
Really it's that way because both Mali-T6xx and Mali-T7xx fall under Midgard.
While everything else (except Mali-55) fall under Utgard.
2014-04-18 21:06:32 -05:00
..
GLExtensions Remove all trailing whitespaces from our codebase. 2014-03-29 11:05:44 +01:00
CMakeLists.txt Stop building GLExtensions.cpp twice(One in GL, one in software). We don't need to build it twice, this'll save a bit of time in the build process. 2014-01-19 11:37:37 -06:00
FramebufferManager.cpp OpenGL backend: remove useless header Globals.h. 2014-04-12 19:25:37 -07:00
FramebufferManager.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
GLUtil.cpp OpenGL backend: remove useless header Globals.h. 2014-04-12 19:25:37 -07:00
GLUtil.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
main.cpp OpenGL backend: remove useless header Globals.h. 2014-04-12 19:25:37 -07:00
main.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
NativeVertexFormat.cpp clang-modernize -use-nullptr 2014-03-09 21:14:26 +01:00
OGL.vcxproj OpenGL backend: remove useless header Globals.h. 2014-04-12 19:25:37 -07:00
OGL.vcxproj.filters OpenGL backend: remove useless header Globals.h. 2014-04-12 19:25:37 -07:00
PerfQuery.cpp Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
PerfQuery.h clang-modernize -add-override 2014-03-09 21:12:01 +01:00
PostProcessing.cpp Kill off some usages of c_str. 2014-03-14 13:51:23 -04:00
PostProcessing.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
ProgramShaderCache.cpp Add initial support for GLSL ES 3.10. 2014-04-03 00:46:09 -05:00
ProgramShaderCache.h OGL: Remove some dead code. 2014-03-14 22:26:26 +01:00
RasterFont.cpp Fix harmless warnings. 2014-03-30 01:40:11 -04:00
RasterFont.h Kill off some usages of c_str. 2014-03-14 13:51:23 -04:00
Render.cpp Change to ARM's naming convention in DriverDetails. 2014-04-18 21:06:32 -05:00
Render.h Add initial support for GLSL ES 3.10. 2014-04-03 00:46:09 -05:00
SamplerCache.cpp Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
SamplerCache.h Fix more header sorting issues in VideoBackends/ (now check-includes clean). 2014-02-20 01:01:11 +01:00
stdafx.cpp Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
stdafx.h
StreamBuffer.cpp OpenGL backend: remove useless header Globals.h. 2014-04-12 19:25:37 -07:00
StreamBuffer.h Remove all trailing whitespaces from our codebase. 2014-03-29 11:05:44 +01:00
TextureCache.cpp OpenGL backend: remove useless header Globals.h. 2014-04-12 19:25:37 -07:00
TextureCache.h BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumerations. 2014-03-25 23:57:58 +01:00
TextureConverter.cpp OpenGL backend: remove useless header Globals.h. 2014-04-12 19:25:37 -07:00
TextureConverter.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
VertexManager.cpp OpenGL backend: remove useless header Globals.h. 2014-04-12 19:25:37 -07:00
VertexManager.h clang-modernize -add-override 2014-03-09 21:12:01 +01:00
VideoBackend.h More range-based loops and overrides 2014-03-17 02:55:55 +01:00