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BoundingBox.cpp
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BoundingBox.h
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CMakeLists.txt
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cmake: Build D3D and D3D12 video backends
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2017-01-21 00:35:55 +01:00 |
D3D12.vcxproj
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D3D12.vcxproj.filters
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D3DBase.cpp
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D3DBase.h
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D3DCommandListManager.cpp
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D3DCommandListManager.h
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D3DDescriptorHeapManager.cpp
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D3DDescriptorHeapManager.h
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D3DQueuedCommandList.cpp
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D3DQueuedCommandList.h
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specify custom brace style to fix unions
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2017-01-05 12:55:13 +01:00 |
D3DShader.cpp
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D3DShader.h
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D3DState.cpp
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VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr
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2017-02-18 03:16:24 -05:00 |
D3DState.h
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specify custom brace style to fix unions
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2017-01-05 12:55:13 +01:00 |
D3DStreamBuffer.cpp
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D3DStreamBuffer.h
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D3DTexture.cpp
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D3DTexture.h
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D3DUtil.cpp
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RenderBase: Forward declare EFBAccessType
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2017-01-23 12:41:26 -05:00 |
D3DUtil.h
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RenderBase: Forward declare EFBAccessType
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2017-01-23 12:41:26 -05:00 |
FramebufferManager.cpp
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FramebufferManagerBase: Return a std::pair from GetTargetSize
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2017-02-03 15:27:53 -05:00 |
FramebufferManager.h
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FramebufferManagerBase: Return a std::pair from GetTargetSize
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2017-02-03 15:27:53 -05:00 |
main.cpp
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OGL: Add support for glDepthRangedNV to handle oversized depth ranges.
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2017-02-24 14:54:16 +01:00 |
NativeVertexFormat.cpp
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VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr
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2017-02-18 03:16:24 -05:00 |
NativeVertexFormat.h
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PerfQuery.cpp
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PerfQuery.h
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PSTextureEncoder.cpp
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ShaderGenCommon: Remove unnecessary includes
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2017-02-01 12:19:55 -05:00 |
PSTextureEncoder.h
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ShaderGenCommon: Remove unnecessary includes
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2017-02-01 12:19:55 -05:00 |
Render.cpp
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VideoBackends: Set the maximum range when the depth range is oversized.
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2017-02-21 02:57:23 +01:00 |
Render.h
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RenderBase: Forward declare EFBAccessType
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2017-01-23 12:41:26 -05:00 |
ShaderCache.cpp
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VideoCommon: Make dst_alpha state implicit.
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2017-01-04 20:02:31 +01:00 |
ShaderCache.h
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ShaderGenCommon: Remove unnecessary includes
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2017-02-01 12:19:55 -05:00 |
ShaderConstantsManager.cpp
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ShaderConstantsManager.h
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ShaderGenCommon: Remove unnecessary includes
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2017-02-01 12:19:55 -05:00 |
StaticShaderCache.cpp
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StaticShaderCache.h
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TextureCache.cpp
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C++ conformance fixes (MSVC /permissive-)
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2017-02-15 20:37:04 -08:00 |
TextureCache.h
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TextureEncoder.h
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ShaderGenCommon: Remove unnecessary includes
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2017-02-01 12:19:55 -05:00 |
VertexManager.cpp
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RenderBase: Forward declare EFBAccessType
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2017-01-23 12:41:26 -05:00 |
VertexManager.h
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VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr
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2017-02-18 03:16:24 -05:00 |
VideoBackend.h
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XFBEncoder.cpp
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LightingShaderGen: Remove unnecessary includes
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2017-02-01 01:06:00 -05:00 |
XFBEncoder.h
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