dolphin/Source/Android
Mike 1f81e13d81 Android: Ignore joystick axis movements in the flat area.
Now that all inputs are corrected to zero-centered, we can use getFlat()
to ignore movements that are just noise.

This eliminates a lot of drift when the controller is at rest, notably
on the character select screen in Melee.
2017-11-07 17:39:56 -08:00
..
app Android: Ignore joystick axis movements in the flat area. 2017-11-07 17:39:56 -08:00
gradle/wrapper Android: Update gradle version 2017-10-26 20:59:18 -04:00
jni Move emulation lifecycle handling into EmulationFragment. 2017-10-15 16:44:56 -07:00
.gitignore Android:Changes to simplify command-line building of the app, and bugfixes to the Gradle script 2015-07-13 09:37:44 -04:00
build.gradle Android: Update dependencies to use new format 2017-10-27 13:06:48 -04:00
code-style-java.jar [Android] Don't install GenyMotion plugin when importing Code Style preferences file 2017-10-21 02:28:36 -03:00
gradle.properties Implement Gamecube Input setting screen 2016-01-29 23:33:06 -05:00
gradlew Convert the Android source code to the directory structure of a Gradle-based Android Studio project. 2015-05-02 21:49:17 -04:00
gradlew.bat Convert the Android source code to the directory structure of a Gradle-based Android Studio project. 2015-05-02 21:49:17 -04:00
settings.gradle Convert the Android source code to the directory structure of a Gradle-based Android Studio project. 2015-05-02 21:49:17 -04:00