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edbbf493f8
Rather than rely on the developer to do the right thing, just make the default behavior safely deallocate resources. If shared semantics are ever needed in the future, the constructor that takes a unique_ptr for shared_ptr can be used.
49 lines
1.1 KiB
C++
49 lines
1.1 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <string>
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#include "Common/CommonTypes.h"
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#include "Common/FileUtil.h"
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#include "DiscIO/Blob.h"
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#ifdef _WIN32
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#include <windows.h>
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#include <winioctl.h>
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#endif
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namespace DiscIO
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{
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class DriveReader : public SectorReader
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{
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public:
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static std::unique_ptr<DriveReader> Create(const std::string& drive);
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~DriveReader();
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BlobType GetBlobType() const override { return BlobType::DRIVE; }
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u64 GetDataSize() const override { return m_size; }
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u64 GetRawSize() const override { return m_size; }
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bool ReadMultipleAlignedBlocks(u64 block_num, u64 num_blocks, u8 *out_ptr) override;
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private:
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DriveReader(const std::string& drive);
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void GetBlock(u64 block_num, u8 *out_ptr) override;
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#ifdef _WIN32
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HANDLE m_disc_handle;
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PREVENT_MEDIA_REMOVAL m_lock_cdrom;
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bool IsOK() { return m_disc_handle != INVALID_HANDLE_VALUE; }
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#else
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File::IOFile m_file;
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bool IsOK() { return m_file != nullptr; }
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#endif
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s64 m_size;
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};
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} // namespace
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