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BoundingBox.cpp
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Android/OGL: fix bounding box for OpenGL-ES
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2019-01-09 21:08:49 -05:00 |
BoundingBox.h
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CMakeLists.txt
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Remove SOIL altogether from the project.
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2018-05-20 13:44:42 +02:00 |
FramebufferManager.cpp
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GLContext: Remove global context pointer
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2018-10-20 21:11:34 +10:00 |
FramebufferManager.h
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GPUTimer.h
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main.cpp
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Renderer: Add a base Initialize() method to match Shutdown()
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2018-12-04 17:36:08 +10:00 |
NativeVertexFormat.cpp
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OGL.vcxproj
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Update to Visual Studio's default Windows SDK
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2018-10-20 00:53:08 +01:00 |
OGL.vcxproj.filters
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OGLPipeline.cpp
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OGLPipeline.h
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OGLShader.cpp
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OGLShader.h
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OGLTexture.cpp
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Refactoring and cleanup of GLInterface (now GLContext)
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2018-10-20 21:11:34 +10:00 |
OGLTexture.h
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PerfQuery.cpp
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GLContext: Remove global context pointer
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2018-10-20 21:11:34 +10:00 |
PerfQuery.h
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PostProcessing.cpp
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Config: Fix template deduction for implicit conversions
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2018-05-12 14:30:18 +02:00 |
PostProcessing.h
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ProgramShaderCache.cpp
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Use main buffers for utility draws
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2018-12-04 17:37:25 +10:00 |
ProgramShaderCache.h
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Use main buffers for utility draws
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2018-12-04 17:37:25 +10:00 |
RasterFont.cpp
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RasterFont.h
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Render.cpp
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Always flush on swap
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2019-01-08 18:28:59 +08:00 |
Render.h
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Always flush on swap
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2019-01-08 18:28:59 +08:00 |
SamplerCache.cpp
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GLContext: Remove global context pointer
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2018-10-20 21:11:34 +10:00 |
SamplerCache.h
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StreamBuffer.cpp
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OGL/Streambuffer: Use coherent mapping by default.
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2018-05-24 00:00:02 +02:00 |
StreamBuffer.h
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Use main buffers for utility draws
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2018-12-04 17:37:25 +10:00 |
TextureCache.cpp
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TextureCache: Implement deferred/batched EFB copies
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2018-11-07 16:25:01 +10:00 |
TextureCache.h
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TextureCache: Implement deferred/batched EFB copies
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2018-11-07 16:25:01 +10:00 |
TextureConverter.cpp
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TextureCache: Implement deferred/batched EFB copies
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2018-11-07 16:25:01 +10:00 |
TextureConverter.h
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TextureCache: Implement deferred/batched EFB copies
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2018-11-07 16:25:01 +10:00 |
VertexManager.cpp
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Use main buffers for utility draws
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2018-12-04 17:37:25 +10:00 |
VertexManager.h
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Use main buffers for utility draws
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2018-12-04 17:37:25 +10:00 |
VideoBackend.h
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GLContext: Remove global context pointer
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2018-10-20 21:11:34 +10:00 |