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![]() Simpler, and puts the call to CheckIntegrity right where it should be, instead of being hidden somewhere in a thread class. This also makes it more obvious what we're getting from the async task. Oh, and coincidentally, this fixes a random crash that could occur during the check. I'm not sure why. |
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AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinNoGUI | ||
DolphinQt2 | ||
DolphinWX | ||
InputCommon | ||
UICommon | ||
VideoBackends | ||
VideoCommon | ||
CMakeLists.txt |