dolphin/Source
Ryan Houdek a357c77257 Add in GLSL setting again.
PS and VS making. Untested and won't work for now.

Add in program shader cache files.

Readd NativeVertexFormat stuffs.

Add in PS and VS cache things.

SetShaders in places.

Fixed EFB cache index computations in OpenGL renderer.

The previous computation was very likely to go out of array bounds,
which could result in crashes on EFB access.

Also, the cache size was rounded down instead of up. This is a problem
since EFB_HEIGHT (528) is not a multiple of EFB_CACHE_RECT_SIZE (64).
2012-10-09 23:23:37 -05:00
..
Core Add in GLSL setting again. 2012-10-09 23:23:37 -05:00
DSPSpy
DSPTool Remove scons-related files 2012-03-25 12:55:02 -07:00
Plugins Add in GLSL setting again. 2012-10-09 23:23:37 -05:00
TestSuite
UnitTests Remove scons-related files 2012-03-25 12:55:02 -07:00
VSProps Merge branch 'master' into wxw3-update 2012-03-22 17:57:38 -07:00
CMakeLists.txt Add the DSPTool and UnitTests to the cmake build. They are optional, and to enable them add -DDSTPTOOL and -DUNITTESTS to the cmake command line. 2011-07-18 01:47:55 +00:00
Dolphin_2010.sln Make sure updating scmrev.h causes a rebuild of dependant projects. 2012-03-19 03:40:14 -07:00