dolphin/Source/Plugins/Plugin_VideoDX9/Src
skidau a3b59f6845 Change Disc functionality:
* Fixed the "Change disc..." command.  The filename of the disc was being lost between functions.
* Split the ChangeDisc function into two functions: EjectDisc and InsertDisc
* Moved the "Change disc..." command to the File menu.
* Removed some log messages that caused the debug build to crash when loaded with release build plug-ins.

Fixes issue 3036.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6206 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-09-15 12:30:56 +00:00
..
Debugger Lots more work on making the frame aui stuff functional. 2010-07-22 02:05:28 +00:00
BPFunctions.cpp
D3DBase.cpp Change Disc functionality: 2010-09-15 12:30:56 +00:00
D3DBase.h
D3DShader.cpp
D3DShader.h
D3DTexture.cpp
D3DTexture.h
D3DUtil.cpp Remove code which got obsoleted by r5890. 2010-07-18 15:19:24 +00:00
D3DUtil.h Remove code which got obsoleted by r5890. 2010-07-18 15:19:24 +00:00
DlgSettings.cpp Dlist Cache step 2: 2010-09-14 22:48:22 +00:00
DlgSettings.h Dlist Cache step 2: 2010-09-14 22:48:22 +00:00
EmuWindow.cpp
EmuWindow.h
FramebufferManager.cpp DX9: Create textures needed for CPU->EFB access even if it's disabled. 2010-08-01 14:20:50 +00:00
FramebufferManager.h
Globals.h
main.cpp fully implemented display list cache with vertex data included and added in all the plugins. 2010-08-29 23:08:56 +00:00
main.h Fix saving states on mesa3d and clean up the handling of asynchronous requests 2010-08-04 21:02:32 +00:00
NativeVertexFormat.cpp
PixelShaderCache.cpp Remove a bunch of freshly-obsolete code 2010-08-29 19:34:54 +00:00
PixelShaderCache.h
Render.cpp fully implemented display list cache with vertex data included and added in all the plugins. 2010-08-29 23:08:56 +00:00
stdafx.cpp
stdafx.h
TextureCache.cpp DX9/DX11: Missing breaks are just as evil as static variables. 2010-09-03 22:31:52 +00:00
TextureCache.h Remove more obsolete code 2010-08-30 04:05:06 +00:00
TextureConverter.cpp sometimes to advance you have to make a step back. 2010-08-28 15:09:42 +00:00
TextureConverter.h
VertexManager.cpp Remove more obsolete code 2010-08-30 04:05:06 +00:00
VertexManager.h
VertexShaderCache.cpp DX9/OGL: Remove some superfluous checks (this is already done in VideoCommon). 2010-08-08 16:28:03 +00:00
VertexShaderCache.h