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Clipper.cpp
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Software: Clean out unnecessary includes/fwd decls
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2016-09-24 05:28:00 -04:00 |
Clipper.h
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CMakeLists.txt
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DebugUtil.cpp
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Remove Frameskip
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2016-10-08 11:49:51 -05:00 |
DebugUtil.h
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DebugUtils: const correctness
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2016-09-22 21:05:17 -04:00 |
EfbCopy.cpp
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Remove Frameskip
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2016-10-08 11:49:51 -05:00 |
EfbCopy.h
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Software: Clean out unnecessary includes/fwd decls
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2016-09-24 05:28:00 -04:00 |
EfbInterface.cpp
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Reorganise a ton of logs level
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2016-10-01 15:50:28 -04:00 |
EfbInterface.h
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NativeVertexFormat.h
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Software: Clean out unnecessary includes/fwd decls
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2016-09-24 05:28:00 -04:00 |
Rasterizer.cpp
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Rasterizer.h
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Software: Clean out unnecessary includes/fwd decls
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2016-09-24 05:28:00 -04:00 |
SetupUnit.cpp
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Fix building with PCH disabled.
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2016-10-11 14:25:14 -05:00 |
SetupUnit.h
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Software.vcxproj
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SWmain.cpp
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TextureCache: Drop unused parameter in backend API.
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2016-12-26 22:10:32 +01:00 |
SWOGLWindow.cpp
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VideoSW: Fix GL ES shader.
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2017-01-07 12:32:15 +01:00 |
SWOGLWindow.h
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SWRenderer.cpp
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RenderBase: Forward declare EFBAccessType
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2017-01-23 12:41:26 -05:00 |
SWRenderer.h
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AVIDump: Move CoreTiming into caller.
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2016-10-10 12:03:18 +02:00 |
SWVertexLoader.cpp
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VideoCommon: Make dst_alpha state implicit.
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2017-01-04 20:02:31 +01:00 |
SWVertexLoader.h
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VideoCommon: Make dst_alpha state implicit.
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2017-01-04 20:02:31 +01:00 |
Tev.cpp
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Tev.h
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TextureEncoder.cpp
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VideoSoftware: Don't drop least significant bit of 5-bit blue channels
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2016-12-14 23:56:06 +10:00 |
TextureEncoder.h
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TextureSampler.cpp
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Software: Clean out unnecessary includes/fwd decls
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2016-09-24 05:28:00 -04:00 |
TextureSampler.h
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TransformUnit.cpp
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Software: Clean out unnecessary includes/fwd decls
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2016-09-24 05:28:00 -04:00 |
TransformUnit.h
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Vec3.h
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Software: Clean out unnecessary includes/fwd decls
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2016-09-24 05:28:00 -04:00 |
VideoBackend.h
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Software: Clean out unnecessary includes/fwd decls
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2016-09-24 05:28:00 -04:00 |