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Crypto
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Systematically eliminating compiler warnings.
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2010-02-24 03:38:36 +00:00 |
ABI.cpp
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Fixed the crash in DSP LLE JIT on x64 by aligning the stack.
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2010-04-13 10:18:05 +00:00 |
ABI.h
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Atomic_GCC.h
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NoGUI: general cleanup, add initialization stuff added in r5064, fixed the cocoa event loop not shutting down when not booting a game on OSX.
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2010-02-19 17:05:26 +00:00 |
Atomic_Win32.h
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fixed xfb bumping introduced by my last commit.
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2010-04-14 13:57:16 +00:00 |
Atomic.h
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NoGUI: general cleanup, add initialization stuff added in r5064, fixed the cocoa event loop not shutting down when not booting a game on OSX.
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2010-02-19 17:05:26 +00:00 |
BreakPoints.cpp
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BreakPoints.h
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CDUtils.cpp
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Systematically eliminating compiler warnings.
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2010-02-24 03:38:36 +00:00 |
CDUtils.h
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ChunkFile.h
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Gamelist loading speedup: Be lazy about parsing the file system - it's not necessary for Wii games since the banners are external (in savegames). Also make it possible for the gamelist code to create cache entries for GC images without banners.
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2010-06-03 20:37:32 +00:00 |
ColorUtil.cpp
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ColorUtil.h
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Common.h
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some fixes to my last commit and ....
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2010-06-14 14:36:01 +00:00 |
CommonFuncs.h
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CommonPaths.h
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Config.h needs to be included in CommonPaths.h because CommonPaths.h is included in Common.h before Config.h is. If you want to find an alternate way to fix this so that Config.h is only included in Common.h watch for circular inclusions next time.
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2010-06-26 14:54:43 +00:00 |
CommonTypes.h
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OS X buildfix
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2010-05-02 21:12:51 +00:00 |
ConsoleListener.cpp
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ConsoleListener.h
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NoGUI: general cleanup, add initialization stuff added in r5064, fixed the cocoa event loop not shutting down when not booting a game on OSX.
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2010-02-19 17:05:26 +00:00 |
CPUDetect.cpp
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Fixed the issue that cpu_info is not initialized in plugin. This commit enables SSSE3/SSE4.1 codes in rev5119.
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2010-02-24 10:10:48 +00:00 |
CPUDetect.h
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Fixed the issue that cpu_info is not initialized in plugin. This commit enables SSSE3/SSE4.1 codes in rev5119.
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2010-02-24 10:10:48 +00:00 |
DebugInterface.h
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Move MemCheck functionality into the virtual DebugInterface class from the more general MemView class.
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2010-02-18 12:06:13 +00:00 |
DynamicLibrary.cpp
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Don't store the absolute pathname of plugins in the configuration file,
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2010-06-05 18:52:56 +00:00 |
DynamicLibrary.h
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space changes, merge #defines, language fix, and code reorder/cleanup :P
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2010-06-05 01:38:22 +00:00 |
ExtendedTrace.cpp
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ExtendedTrace.h
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FileSearch.cpp
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Random fixes and cleanups
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2010-04-08 16:59:35 +00:00 |
FileSearch.h
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Random fixes and cleanups
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2010-04-08 16:59:35 +00:00 |
FileUtil.cpp
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Oops, that wasn't supposed to be in there.
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2010-06-13 14:52:11 +00:00 |
FileUtil.h
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OSX fix Dolphin not actually using the Application Support path.
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2010-05-12 04:26:32 +00:00 |
FixedSizeQueue.h
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Hash.cpp
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Hash.h
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IniFile.cpp
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New GCPad/Wiimote: Enabled SDL 1.2 on the Windows build to support some gamepads that weren't working with DirectInput. Made DirectInput use (and prefer) buffered data rather than polled data (some gamepads should work better). In GUI: Changed all numeric wxChoice to wxSpinCtrl (config dialog opens much faster), removed "+" buttons, made UI more compact. Fixed a few problems that were introduced with the IniFile change. Made minor changes to IniFile.
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2010-06-05 05:30:23 +00:00 |
IniFile.h
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New GCPad/Wiimote: Enabled SDL 1.2 on the Windows build to support some gamepads that weren't working with DirectInput. Made DirectInput use (and prefer) buffered data rather than polled data (some gamepads should work better). In GUI: Changed all numeric wxChoice to wxSpinCtrl (config dialog opens much faster), removed "+" buttons, made UI more compact. Fixed a few problems that were introduced with the IniFile change. Made minor changes to IniFile.
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2010-06-05 05:30:23 +00:00 |
LinearDiskCache.cpp
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little fix for may last commit
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2010-06-29 16:54:15 +00:00 |
LinearDiskCache.h
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Fix some cases of variables being used uninitialized. Also some unused
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2010-06-02 20:35:12 +00:00 |
Log.h
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Simplify logging a bit.
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2010-05-26 21:07:13 +00:00 |
LogManager.cpp
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Changed both video plugins to save PNG screenshots. Made GCPad New default in trunk (it already is in stable). Fixed a hack in new wiimote plugin. Other minor changes.
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2010-05-29 10:09:24 +00:00 |
LogManager.h
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JIT single stepping
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2010-04-10 15:41:44 +00:00 |
MathUtil.cpp
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MathUtil.h
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MemArena.cpp
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Allows more than one instance of Dolphin to be running. Credit goes to Billiard for the code.
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2010-03-27 06:37:37 +00:00 |
MemArena.h
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MemoryUtil.cpp
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Gah, screw it
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2010-03-05 10:07:49 +00:00 |
MemoryUtil.h
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Misc.cpp
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MsgHandler.cpp
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MsgHandler.h
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OpenCL.cpp
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Check for weakly linked OpenCL.
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2010-06-29 10:23:40 +00:00 |
OpenCL.h
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Dynamically load OpenCL on Windows with CLRun. There shouldn't be the need to make a separate build now or download a big SDK to link Dolphin.
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2010-06-29 02:23:09 +00:00 |
Plugin.cpp
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space changes, merge #defines, language fix, and code reorder/cleanup :P
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2010-06-05 01:38:22 +00:00 |
Plugin.h
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space changes, merge #defines, language fix, and code reorder/cleanup :P
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2010-06-05 01:38:22 +00:00 |
PluginDSP.cpp
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PluginDSP.h
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PluginVideo.cpp
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My first commit :D
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2010-06-24 13:28:54 +00:00 |
PluginVideo.h
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My first commit :D
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2010-06-24 13:28:54 +00:00 |
PluginWiimote.cpp
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win32: Some more work on real wiimote automatic ingame pairup (automatic paired up wiimotes get connected now ingame as well, but it's not completely working yet, we're almost there tho:P) and changed the automatic unpair real wiimotes routine, so it won't get loaded via dll_detach anymore.
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2010-06-20 02:17:53 +00:00 |
PluginWiimote.h
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win32: Some more work on real wiimote automatic ingame pairup (automatic paired up wiimotes get connected now ingame as well, but it's not completely working yet, we're almost there tho:P) and changed the automatic unpair real wiimotes routine, so it won't get loaded via dll_detach anymore.
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2010-06-20 02:17:53 +00:00 |
SConscript
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Merge the pad plugin into Dolphin. Since there's only one plugin left under active development, and it's awesome, we no longer have a need for a pad plugin mechanism.
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2010-06-13 09:14:40 +00:00 |
SDCardUtil.cpp
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build fixin', warning fixin'.
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2010-06-09 21:19:23 +00:00 |
SDCardUtil.h
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misc stuff
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2010-05-23 08:41:58 +00:00 |
Setup.h
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stdafx.cpp
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stdafx.h
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StringUtil.cpp
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Nits.
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2010-06-04 20:54:13 +00:00 |
StringUtil.h
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Refactor the original and much more compatible IniFile implementation to work more like Billiard's, with a public Section interface, but keep the old interface as well.
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2010-06-04 19:56:34 +00:00 |
svnrev_template.h
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SymbolDB.cpp
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Improve iterator usage.
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2010-05-28 23:14:16 +00:00 |
SymbolDB.h
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SysConf.cpp
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Did some clean up of the GUI main. Also, parse command line options first, then set up directories (linux and apple), then load the log manager, sconfig, etc. Removes the need for my silly log manager and sysconf reload.
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2010-03-18 14:34:37 +00:00 |
SysConf.h
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Did some clean up of the GUI main. Also, parse command line options first, then set up directories (linux and apple), then load the log manager, sconfig, etc. Removes the need for my silly log manager and sysconf reload.
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2010-03-18 14:34:37 +00:00 |
Thread.cpp
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Linux build fix.
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2010-06-16 14:22:17 +00:00 |
Thread.h
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Linux build fix.
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2010-06-16 14:22:17 +00:00 |
Thunk.cpp
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Thunk.h
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Timer.cpp
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Timer.h
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x64Analyzer.cpp
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x64Analyzer.h
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x64Emitter.cpp
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Fixed a small bug in J_CC when emitting jumps that exceed 0x80 in range (only used by DSP NR yet).
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2010-04-11 12:27:27 +00:00 |
x64Emitter.h
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DSPJit: disabled NR again until we fix DSPEmitter::increase_addr_reg.
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2010-04-09 19:18:50 +00:00 |