dolphin/Source/Core/VideoBackends/OGL
2018-03-12 20:38:06 +01:00
..
BoundingBox.cpp
BoundingBox.h
CMakeLists.txt
FramebufferManager.cpp
FramebufferManager.h
GPUTimer.h
main.cpp GLUtil: Encapsulate functions in a namespace 2018-03-10 16:11:19 +10:00
NativeVertexFormat.cpp
OGL.vcxproj
OGL.vcxproj.filters
OGLPipeline.cpp OGL: Re-implement async shader compiling 2018-03-10 15:56:34 +10:00
OGLPipeline.h
OGLShader.cpp
OGLShader.h
OGLTexture.cpp VideoCommon: Add support for Abstract Framebuffers 2018-03-02 20:20:48 +10:00
OGLTexture.h VideoCommon: Add support for Abstract Framebuffers 2018-03-02 20:20:48 +10:00
PerfQuery.cpp
PerfQuery.h
PostProcessing.cpp
PostProcessing.h
ProgramShaderCache.cpp OGL: Move primitive restart enable logic to GLUtil 2018-03-10 16:11:20 +10:00
ProgramShaderCache.h OGL: Re-implement async shader compiling 2018-03-10 15:56:34 +10:00
RasterFont.cpp OGL: Scale OSD text on big screens. 2018-03-12 20:38:06 +01:00
RasterFont.h
Render.cpp OGL: Scale OSD text on big screens. 2018-03-12 20:38:06 +01:00
Render.h OGL: Add some basic state tracking 2018-03-10 15:56:37 +10:00
SamplerCache.cpp
SamplerCache.h
StreamBuffer.cpp
StreamBuffer.h
TextureCache.cpp
TextureCache.h
TextureConverter.cpp
TextureConverter.h
VertexManager.cpp Move shader caches to VideoCommon 2018-03-10 15:56:30 +10:00
VertexManager.h
VideoBackend.h