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BoundingBox.cpp
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BoundingBox.h
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CMakeLists.txt
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
FramebufferManager.cpp
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OGL: Track state of last bound vertex array object
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2018-02-22 19:08:52 +10:00 |
FramebufferManager.h
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GPUTimer.h
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main.cpp
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VideoConfig: Remove bForceCopyToRam field
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2018-02-11 15:29:37 +10:00 |
NativeVertexFormat.cpp
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OGL.vcxproj
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
OGL.vcxproj.filters
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
OGLPipeline.cpp
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
OGLPipeline.h
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
OGLShader.cpp
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
OGLShader.h
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
OGLTexture.cpp
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VideoCommon: Add support for Abstract Framebuffers
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2018-03-02 20:20:48 +10:00 |
OGLTexture.h
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VideoCommon: Add support for Abstract Framebuffers
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2018-03-02 20:20:48 +10:00 |
PerfQuery.cpp
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PerfQuery.h
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PostProcessing.cpp
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OGL: Track state of last bound vertex array object
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2018-02-22 19:08:52 +10:00 |
PostProcessing.h
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ProgramShaderCache.cpp
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OGL: Fix abstract pipelines on drivers without binding layout support
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2018-03-10 15:56:06 +10:00 |
ProgramShaderCache.h
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OGL: Make ProgramShaderCache thread safe
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2018-03-10 15:55:56 +10:00 |
RasterFont.cpp
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OGL: Track state of last bound vertex array object
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2018-02-22 19:08:52 +10:00 |
RasterFont.h
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Render.cpp
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VideoCommon: Add support for Abstract Framebuffers
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2018-03-02 20:20:48 +10:00 |
Render.h
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VideoCommon: Add support for Abstract Framebuffers
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2018-03-02 20:20:48 +10:00 |
SamplerCache.cpp
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SamplerCache.h
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StreamBuffer.cpp
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OGL: Use glBufferData on Mali.
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2018-02-25 17:12:36 +01:00 |
StreamBuffer.h
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TextureCache.cpp
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VideoBackends: Restore the framebuffer as part of the API state
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2018-03-01 17:31:24 +10:00 |
TextureCache.h
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TextureConverter.cpp
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AbstractTexture: Support multisampled abstract texture
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2018-03-01 17:31:24 +10:00 |
TextureConverter.h
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VertexManager.cpp
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
VertexManager.h
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
VideoBackend.h
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VideoBackend: Remove PeekMessages method
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2018-01-27 13:53:55 +10:00 |