dolphin/Source/Core/VideoBackends/Vulkan
Stenzek b8eb1080ce Merge pull request #4924 from stenzek/vulkan-list-restart
Vulkan: Fix GPU hangs on AMD Polaris
2017-02-18 21:58:30 +10:00
..
BoundingBox.cpp
BoundingBox.h
CMakeLists.txt cmake: Don't use unqualified target_link_libraries 2017-02-08 03:07:43 +01:00
CommandBufferManager.cpp
CommandBufferManager.h
Constants.h specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
FramebufferManager.cpp FramebufferManagerBase: Return a std::pair from GetTargetSize 2017-02-03 15:27:53 -05:00
FramebufferManager.h FramebufferManagerBase: Return a std::pair from GetTargetSize 2017-02-03 15:27:53 -05:00
main.cpp LightingShaderGen: Remove unnecessary includes 2017-02-01 01:06:00 -05:00
ObjectCache.cpp Vulkan: Don't enable primitive restart on list topologies 2017-02-18 15:07:32 +10:00
ObjectCache.h Vulkan: Use an enumeration to index pipeline layouts 2016-12-04 20:10:13 +10:00
PerfQuery.cpp
PerfQuery.h
RasterFont.cpp Vulkan: Use an enumeration to index pipeline layouts 2016-12-04 20:10:13 +10:00
RasterFont.h
Renderer.cpp ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
Renderer.h VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
ShaderCompiler.cpp Vulkan: Support binding texel buffers in UtilityShaderDraw 2016-12-04 20:10:13 +10:00
ShaderCompiler.h
StagingBuffer.cpp Vulkan: Implement StagingTexture2D on top of StagingBuffer 2016-12-04 20:10:13 +10:00
StagingBuffer.h Vulkan: Implement StagingTexture2D on top of StagingBuffer 2016-12-04 20:10:13 +10:00
StagingTexture2D.cpp Vulkan: Implement StagingTexture2D on top of StagingBuffer 2016-12-04 20:10:13 +10:00
StagingTexture2D.h Vulkan: Implement StagingTexture2D on top of StagingBuffer 2016-12-04 20:10:13 +10:00
StateTracker.cpp VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
StateTracker.h LightingShaderGen: Remove unnecessary includes 2017-02-01 01:06:00 -05:00
StreamBuffer.cpp
StreamBuffer.h ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
SwapChain.cpp
SwapChain.h
Texture2D.cpp
Texture2D.h
TextureCache.cpp TextureCache: Drop unused parameter in backend API. 2016-12-26 22:10:32 +01:00
TextureCache.h TextureCache: Drop unused parameter in backend API. 2016-12-26 22:10:32 +01:00
TextureConverter.cpp ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
TextureConverter.h ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
Util.cpp Common: Add alignment header 2016-12-06 20:33:53 +01:00
Util.h Common: Add alignment header 2016-12-06 20:33:53 +01:00
VertexFormat.cpp ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
VertexFormat.h
VertexManager.cpp Merge pull request #4924 from stenzek/vulkan-list-restart 2017-02-18 21:58:30 +10:00
VertexManager.h VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr 2017-02-18 03:16:24 -05:00
VideoBackend.h Vulkan: Refactor initialization to only use a single instance 2017-01-29 22:18:53 +10:00
Vulkan.vcxproj Vulkan: Combine PaletteTextureConverter and TextureEncoder classes 2016-12-04 20:10:13 +10:00
VulkanContext.cpp Vulkan: Handle BUG_PRIMITIVE_RESTART 2017-02-18 15:07:34 +10:00
VulkanContext.h Vulkan: Refactor initialization to only use a single instance 2017-01-29 22:18:53 +10:00
VulkanEntryPoints.inl
VulkanLoader.cpp
VulkanLoader.h