.. |
AVIDump.cpp
|
Renamed EuRGB60 to PAL60
|
2014-11-18 16:51:21 -05:00 |
AVIDump.h
|
|
|
BoundingBox.cpp
|
VideoCommon: Rename s_pCurBufferPointer
|
2014-12-09 18:56:27 +01:00 |
BoundingBox.h
|
|
|
BPFunctions.cpp
|
VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
|
2014-12-15 22:47:42 +01:00 |
BPFunctions.h
|
VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
|
2014-12-15 22:47:42 +01:00 |
BPMemory.cpp
|
|
|
BPMemory.h
|
Silence some -Wswitch-default warnings.
|
2014-12-11 22:23:05 -06:00 |
BPStructs.cpp
|
VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
|
2014-12-15 22:47:42 +01:00 |
BPStructs.h
|
|
|
CMakeLists.txt
|
VideoCommon: Add a separate constants buffer for the geometry shader.
|
2014-12-14 21:23:13 +01:00 |
CommandProcessor.cpp
|
Added an exception check when the game is close to overflowing. Fixes the fifo overflow that occurs in Battalion Wars 2.
|
2014-11-19 12:48:09 +11:00 |
CommandProcessor.h
|
|
|
ConstantManager.h
|
GeometryShaderGen: Pack uniforms more tightly.
|
2014-12-18 00:36:40 +01:00 |
CPMemory.cpp
|
|
|
CPMemory.h
|
|
|
DataReader.h
|
VertexLoader: Move the old Datareader function into VertexLoader
|
2014-12-09 18:56:27 +01:00 |
Debugger.cpp
|
|
|
Debugger.h
|
|
|
DriverDetails.cpp
|
OGL: Disable geometry shaders on Intel's Windows drivers due to broken interface blocks.
|
2014-12-19 23:56:02 +01:00 |
DriverDetails.h
|
OGL: Disable geometry shaders on Intel's Windows drivers due to broken interface blocks.
|
2014-12-19 23:56:02 +01:00 |
Fifo.cpp
|
FIFO: allocate slightly more for SIMD vertex loader overreads
|
2014-12-10 05:52:55 -08:00 |
Fifo.h
|
VideoCommon: fifo cleanups
|
2014-12-09 18:56:27 +01:00 |
FPSCounter.cpp
|
|
|
FPSCounter.h
|
|
|
FramebufferManagerBase.cpp
|
TextureCache: Ensure that all render target textures have as many layers as the frame buffer.
|
2014-11-23 14:27:40 +01:00 |
FramebufferManagerBase.h
|
VideoCommon: Fix -Wsign-compare warnings.
|
2014-11-29 17:40:14 -06:00 |
GeometryShaderGen.cpp
|
Merge pull request #1716 from Armada651/geom-wireframe
|
2014-12-20 12:22:40 +01:00 |
GeometryShaderGen.h
|
VideoCommon: Make IsPassthrough() a function of the ShaderUid.
|
2014-12-19 14:10:53 +01:00 |
GeometryShaderManager.cpp
|
VideoCommon: Only use interface blocks when geometry shaders are supported.
|
2014-12-18 00:37:14 +01:00 |
GeometryShaderManager.h
|
GeometryShaderManager: Set the constants within the callbacks.
|
2014-12-18 00:37:09 +01:00 |
HiresTextures.cpp
|
|
|
HiresTextures.h
|
|
|
ImageWrite.cpp
|
Various formatting and consistency fixes
|
2014-11-13 22:42:18 -05:00 |
ImageWrite.h
|
|
|
IndexGenerator.cpp
|
|
|
IndexGenerator.h
|
|
|
LightingShaderGen.h
|
|
|
LookUpTables.h
|
|
|
MainBase.cpp
|
OGL: implement bounding box support with ssbo
|
2014-11-17 21:20:32 +01:00 |
MainBase.h
|
|
|
NativeVertexFormat.h
|
|
|
OnScreenDisplay.cpp
|
|
|
OnScreenDisplay.h
|
|
|
OpcodeDecoding.cpp
|
VideoCommon: clean up VertexLoader
|
2014-12-09 18:56:27 +01:00 |
OpcodeDecoding.h
|
VideoCommon: cleanup OpcodeDecoder
|
2014-12-09 18:56:27 +01:00 |
PerfQueryBase.cpp
|
|
|
PerfQueryBase.h
|
|
|
PixelEngine.cpp
|
OGL: implement bounding box support with ssbo
|
2014-11-17 21:20:32 +01:00 |
PixelEngine.h
|
|
|
PixelShaderGen.cpp
|
VideoCommon: Don't specify the redundant in/out qualifier if GL_ARB_shading_language_420pack is supported.
|
2014-12-19 22:45:39 +01:00 |
PixelShaderGen.h
|
ShaderGen: Make use of padding to store the stereo flag.
|
2014-11-23 14:27:38 +01:00 |
PixelShaderManager.cpp
|
|
|
PixelShaderManager.h
|
|
|
PostProcessing.cpp
|
|
|
PostProcessing.h
|
PostProcessing: Add layered stereoscopy support.
|
2014-11-23 14:23:41 +01:00 |
RenderBase.cpp
|
OGL: Add Top-and-Bottom stereoscopy mode.
|
2014-11-23 14:27:39 +01:00 |
RenderBase.h
|
VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
|
2014-12-15 22:47:42 +01:00 |
sfont.inc
|
|
|
ShaderGenCommon.h
|
GeometryShaderGen: Pack uniforms more tightly.
|
2014-12-18 00:36:40 +01:00 |
Statistics.cpp
|
|
|
Statistics.h
|
|
|
TextureCacheBase.cpp
|
VideoCommon: Fix -Wsign-compare warnings.
|
2014-11-29 17:40:14 -06:00 |
TextureCacheBase.h
|
TextureCache: Add "Mono EFB Depth Copy" stereoscopy option.
|
2014-11-23 14:27:40 +01:00 |
TextureConversionShader.cpp
|
Common: Remove locale based functions from CommonFuncs.
|
2014-12-05 20:55:29 -05:00 |
TextureConversionShader.h
|
|
|
TextureDecoder_Common.cpp
|
Silence some -Wswitch-default warnings.
|
2014-12-11 22:23:05 -06:00 |
TextureDecoder_Generic.cpp
|
|
|
TextureDecoder_x64.cpp
|
|
|
TextureDecoder.h
|
|
|
VertexLoader_Color.cpp
|
|
|
VertexLoader_Color.h
|
|
|
VertexLoader_Normal.cpp
|
VideoCommon: Rename s_pCurBufferPointer
|
2014-12-09 18:56:27 +01:00 |
VertexLoader_Normal.h
|
|
|
VertexLoader_Position.cpp
|
VideoCommon: Rename s_pCurBufferPointer
|
2014-12-09 18:56:27 +01:00 |
VertexLoader_Position.h
|
|
|
VertexLoader_TextCoord.cpp
|
VideoCommon: Rename s_pCurBufferPointer
|
2014-12-09 18:56:27 +01:00 |
VertexLoader_TextCoord.h
|
|
|
VertexLoader.cpp
|
VideoCommon: clean up VertexLoader
|
2014-12-09 18:56:27 +01:00 |
VertexLoader.h
|
VideoCommon: clean up VertexLoader
|
2014-12-09 18:56:27 +01:00 |
VertexLoaderManager.cpp
|
VideoCommon: clean up VertexLoader
|
2014-12-09 18:56:27 +01:00 |
VertexLoaderManager.h
|
VideoCommon: clean up VertexLoader
|
2014-12-09 18:56:27 +01:00 |
VertexLoaderUtils.h
|
VideoSW: rewrite VertexLoader to use the VideoCommon one
|
2014-12-13 10:29:08 +01:00 |
VertexManagerBase.cpp
|
GeometryShaderManager: Set the constants within the callbacks.
|
2014-12-18 00:37:09 +01:00 |
VertexManagerBase.h
|
VideoCommon: clean up VertexLoader
|
2014-12-09 18:56:27 +01:00 |
VertexShaderGen.cpp
|
VideoCommon: Don't specify the redundant in/out qualifier if GL_ARB_shading_language_420pack is supported.
|
2014-12-19 22:45:39 +01:00 |
VertexShaderGen.h
|
VideoCommon: Assume we always use a geometry shader, not just for stereoscopy.
|
2014-12-15 22:47:41 +01:00 |
VertexShaderManager.cpp
|
VideoCommon: Add a separate constants buffer for the geometry shader.
|
2014-12-14 21:23:13 +01:00 |
VertexShaderManager.h
|
|
|
VideoBackendBase.cpp
|
|
|
VideoBackendBase.h
|
OGL: implement bounding box support with ssbo
|
2014-11-17 21:20:32 +01:00 |
VideoCommon.h
|
VideoCommon: Rename s_pCurBufferPointer
|
2014-12-09 18:56:27 +01:00 |
VideoCommon.vcxproj
|
VideoCommon: Add a separate constants buffer for the geometry shader.
|
2014-12-14 21:23:13 +01:00 |
VideoCommon.vcxproj.filters
|
VideoCommon: Add a separate constants buffer for the geometry shader.
|
2014-12-14 21:23:13 +01:00 |
VideoConfig.cpp
|
OGL: Don't generate a geometry shader if the backend doesn't support it.
|
2014-12-18 00:36:49 +01:00 |
VideoConfig.h
|
OGL: Don't generate a geometry shader if the backend doesn't support it.
|
2014-12-18 00:36:49 +01:00 |
VideoState.cpp
|
VideoCommon: Add a separate constants buffer for the geometry shader.
|
2014-12-14 21:23:13 +01:00 |
VideoState.h
|
|
|
XFMemory.cpp
|
|
|
XFMemory.h
|
VideoCommon: cleanup OpcodeDecoder
|
2014-12-09 18:56:27 +01:00 |
XFStructs.cpp
|
VideoCommon: Add a separate constants buffer for the geometry shader.
|
2014-12-14 21:23:13 +01:00 |
XFStructs.h
|
|
|