dolphin/Source/Core
JMC47 a8bf9c5cbe Fix GameCube Sample Rate
The GameCube's sample rate is slightly different due to a hardware bug.
The exact numbers are (54000000 / 1124) for GameCube and (54000000 / 1125)
on Wii.  I also modified 32KHz mode.  This fixes audio desyncs in several
GameCube games and severe issues in Sonic Mega Collection.
2017-10-23 13:16:40 -04:00
..
AudioCommon Merge pull request #6132 from ligfx/updatecubeb 2017-10-22 15:39:39 +02:00
Common MemArena: Name shared memory handle 2017-10-11 16:35:32 +02:00
Core Fix GameCube Sample Rate 2017-10-23 13:16:40 -04:00
DiscIO Add some missing WiiWare makers 2017-10-08 13:04:23 +02:00
DolphinNoGUI Core: SetOnStoppedCallback -> SetOnStateChangedCallback 2017-09-13 17:30:18 -07:00
DolphinQt2 Merge pull request #6096 from leoetlino/wii-fsck 2017-10-11 13:01:39 +02:00
DolphinWX Merge pull request #6096 from leoetlino/wii-fsck 2017-10-11 13:01:39 +02:00
InputCommon Prevent multiple HID elements of same usage type on OSX 2017-09-15 19:19:46 +02:00
UICommon Update -d argument help message 2017-09-10 12:28:53 +02:00
VideoBackends Merge pull request #6124 from stenzek/vulkan-shutdown-vxfb 2017-10-22 16:42:24 +02:00
VideoCommon Merge pull request #6110 from lioncash/texture-config-hash 2017-10-11 11:07:09 +02:00
CMakeLists.txt