dolphin/Source/Core
Jasper St. Pierre a8e591dc73 VideoCommon: Remove support for decoding to ARGB textures
The D3D / OGL backends only ever used RGBA textures, and the Software
backend uses its own custom code for sampling. The ARGB path seems to
just be dead code.

Since ARGB and RGBA formats are similar, I don't think this will make
the code more difficult to read or unable to be used as
reference. Somebody who wants to use this code to output ARGB can simply
modify the MakeRGBA function to put the shift at the other end.
2014-09-04 18:36:56 -07:00
..
AudioCommon Merge pull request #930 from skidau/openal-seq-ms 2014-09-02 09:56:46 -04:00
Common Common: Remove unused header from Thread.cpp 2014-09-04 09:15:18 -04:00
Core PixelEngine: Remove unused AllowIdleSkipping and all references to it 2014-09-04 17:25:59 -07:00
DiscIO Merge pull request #893 from rohitnirmal/scan-build-fixes 2014-09-02 23:15:18 -07:00
DolphinWX Change NULL to nullptr. 2014-09-03 22:22:12 -05:00
InputCommon Fix a typo introduced by 5adbc83 in ControllerEmu.cpp. 2014-09-04 05:00:53 -04:00
VideoBackends VideoCommon: Remove support for decoding to ARGB textures 2014-09-04 18:36:56 -07:00
VideoCommon VideoCommon: Remove support for decoding to ARGB textures 2014-09-04 18:36:56 -07:00
CMakeLists.txt