dolphin/Source/Core/VideoBackends/OGL
2014-12-24 17:22:23 +01:00
..
GLExtensions Work around broken Android garbage. 2014-12-20 15:15:57 -06:00
GLInterface VideoOGL: Move X11 wxWidgets utilities to DolphinWX 2014-11-24 21:15:52 -05:00
BoundingBox.cpp
BoundingBox.h
CMakeLists.txt VideoOGL: Move X11 wxWidgets utilities to DolphinWX 2014-11-24 21:15:52 -05:00
FramebufferManager.cpp FramebufferManager: Copy all EFB layers to the XFB framebuffer. 2014-12-24 17:22:22 +01:00
FramebufferManager.h FramebufferManager: Copy all EFB layers to the XFB framebuffer. 2014-12-24 17:22:22 +01:00
GLInterfaceBase.h
GLUtil.cpp OGL: Attempt a larger buffer to workaround 7946. 2014-12-16 22:20:45 -08:00
GLUtil.h OGL: Move attributeless VAO creation to Init. 2014-12-11 01:00:37 -08:00
main.cpp VideoCommon: split VertexLoaderBase from VertexLoader 2014-12-21 14:12:43 +01:00
main.h
NativeVertexFormat.cpp
OGL.vcxproj
OGL.vcxproj.filters
PerfQuery.cpp
PerfQuery.h
PostProcessing.cpp OGL: Use a fixed VAO for attributeless rendering. 2014-12-06 19:27:49 -08:00
PostProcessing.h
ProgramShaderCache.cpp VideoCommon: Make IsPassthrough() a function of the ShaderUid. 2014-12-19 14:10:53 +01:00
ProgramShaderCache.h GeometryShaderGen: Pass the primitive type and always run the generator regardless of stereoscopy. 2014-12-14 21:23:20 +01:00
RasterFont.cpp OGL: draw shadows within rasterfont itself 2014-12-20 13:31:41 +01:00
RasterFont.h OGL: draw shadows within rasterfont itself 2014-12-20 13:31:41 +01:00
Render.cpp OGL: Support stereoscopic XFB blit to screen. 2014-12-24 17:22:23 +01:00
Render.h OGL: Support stereoscopic XFB blit to screen. 2014-12-24 17:22:23 +01:00
SamplerCache.cpp
SamplerCache.h
StreamBuffer.cpp
StreamBuffer.h
TextureCache.cpp Cosmetics. 2014-12-23 13:16:09 +01:00
TextureCache.h
TextureConverter.cpp OGL: Ensure a VAO is bound for all attributeless. 2014-12-11 09:42:49 -08:00
TextureConverter.h
VertexManager.cpp VertexManager: Disable culling for lines and points. 2014-12-18 00:36:47 +01:00
VertexManager.h
VideoBackend.h