dolphin/Source/Plugins
Scott Mansell a94940edd3 Videosoftware realxfb: Fixed a few bugs while testing Zelda: Collectors Edition
* Don't force a frame to be progressive if it's already progressive.
 * Don't assume the framebuffer will be 640 pixels wide
 * Remember to offset the Luma channel by 16.
2013-11-23 18:38:15 +13:00
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Plugin_VideoDX9 Mark the Direct3D9 backend deprecated. 2013-08-11 11:55:13 -03:00
Plugin_VideoDX11 D3DBase: Fall back to creating a normal context when debug fails 2013-08-15 10:19:14 -04:00
Plugin_VideoOGL ogl: remove glMapBuffer as it isn't in gles 2013-08-19 19:20:10 +02:00
Plugin_VideoSoftware Videosoftware realxfb: Fixed a few bugs while testing Zelda: Collectors Edition 2013-11-23 18:38:15 +13:00
CMakeLists.txt [Android] Add in a compiling option for GLES3 2013-05-05 23:37:01 -05:00