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Debugger
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GUI
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Logging
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OS
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BPStructs.cpp
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More code movin' .. split Vertex/Pixelshadermngr into xxCache and xxManager.
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2008-12-26 10:43:18 +00:00 |
BPStructs.h
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cocoaGL.h
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cocoaGL.m
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Config.cpp
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Config.h
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Globals.cpp
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Globals.h
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GL Vertex loader moved to VideoCommon.
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2008-12-26 13:09:16 +00:00 |
GLUtil.cpp
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just a bunch of random code cleanup i did on the train bored, plus a d3d implementation of NativeVertexFormat which isn't actually used yet.
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2008-12-25 15:56:36 +00:00 |
GLUtil.h
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compile fix thanks olejl
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2008-12-23 19:50:34 +00:00 |
GLWindow.h
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main.cpp
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Split out the shader caches into their own files. The goal is to eventually be able to move the "Managers" to VideoCommon.
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2008-12-26 11:23:59 +00:00 |
main.h
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NativeVertexFormat.cpp
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just a bunch of random code cleanup i did on the train bored, plus a d3d implementation of NativeVertexFormat which isn't actually used yet.
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2008-12-25 15:56:36 +00:00 |
nGLUtil.cpp
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SDL and X11 works in gltext (silly error)
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2008-12-24 19:59:07 +00:00 |
nGLUtil.h
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nmain.cpp
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compile fixes
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2008-12-26 11:33:32 +00:00 |
PixelShaderCache.cpp
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Split out the shader caches into their own files. The goal is to eventually be able to move the "Managers" to VideoCommon.
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2008-12-26 11:23:59 +00:00 |
PixelShaderCache.h
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Split out the shader caches into their own files. The goal is to eventually be able to move the "Managers" to VideoCommon.
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2008-12-26 11:23:59 +00:00 |
rasterfont.cpp
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rasterfont.h
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Render.cpp
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Move VertexShaderManager too.
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2008-12-26 12:47:32 +00:00 |
Render.h
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just a bunch of random code cleanup i did on the train bored, plus a d3d implementation of NativeVertexFormat which isn't actually used yet.
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2008-12-25 15:56:36 +00:00 |
SConscript
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linux/debug builds fix
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2008-12-26 13:19:27 +00:00 |
SDLWindow.cpp
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SDLWindow.h
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stdafx.cpp
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stdafx.h
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TextureConverter.cpp
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Move VertexShaderManager too.
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2008-12-26 12:47:32 +00:00 |
TextureConverter.h
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compile fix
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2008-12-26 12:39:53 +00:00 |
TextureMngr.cpp
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cut dependencies, clean code
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2008-12-26 12:24:15 +00:00 |
TextureMngr.h
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cut dependencies, clean code
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2008-12-26 12:24:15 +00:00 |
VertexLoaderManager.cpp
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More code movin' .. split Vertex/Pixelshadermngr into xxCache and xxManager.
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2008-12-26 10:43:18 +00:00 |
VertexManager.cpp
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Move parts of VertexManager.h to VideoCommon. Opens for moving the VertexLoader to VideoCommon.
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2008-12-26 12:56:56 +00:00 |
VertexManager.h
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Move parts of VertexManager.h to VideoCommon. Opens for moving the VertexLoader to VideoCommon.
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2008-12-26 12:56:56 +00:00 |
VertexShaderCache.cpp
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compile fixes
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2008-12-26 11:33:32 +00:00 |
VertexShaderCache.h
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Split out the shader caches into their own files. The goal is to eventually be able to move the "Managers" to VideoCommon.
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2008-12-26 11:23:59 +00:00 |
WXGLWindow.cpp
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WXGLWindow.h
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X11Window.cpp
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Disabled padsimple with gltest.
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2008-12-23 14:12:44 +00:00 |
X11Window.h
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Disabled padsimple with gltest.
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2008-12-23 14:12:44 +00:00 |
XFB.cpp
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More code movin' .. split Vertex/Pixelshadermngr into xxCache and xxManager.
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2008-12-26 10:43:18 +00:00 |
XFB.h
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XFStructs.cpp
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Forgot these
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2008-12-26 11:33:15 +00:00 |
XFStructs.h
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Forgot these
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2008-12-26 11:33:15 +00:00 |